Recent posts tagged game-development

Level UI • 19 hours • in Articles • 9 min read
Somewhere in the last year, "do we need an MCP server?" joined the list of questions that arrive in a brief before anyone has said what the thing is for. It is usually framed as MCP vs API, as though the Model Context Protocol were a newer kind of AP...
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  • ai
  • api
  • webdev
  • security
Posted in Game Devs group
Jakub Neruda • Oct 21 • in Videos • 1 min read
Second status update on my upcoming game Rend Infestation, slowly getting back into the rhythm of development....
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  • gamedev
  • game-development
  • gamedevelopment
  • indiedev
MTIndieDev • Oct 20 • in Videos • 1 min read
In this Life of Alex devlog, I continue building the tea house area at Kazuhara Resort in Unreal Engine 5. This update focuses on defining the space with fencing, adding stones along the pathways, and introducing a pond with a bridge and fencing arou...
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  • technology
  • game-development
  • gamedesign
  • unrealengine
MTIndieDev • Oct 17 • in Discussions • 3 min read forumDiscussion group4 participants post-cover-31555
  • personalgrowth
  • building-in-public
  • game-development
Methodox • Oct 15 • in Articles • 3 min read
Overview A Detective Story is a compact detective simulator that brings natural conversation to the heart of interactive fiction, where you can interrogate NPCs using natural languages - as they are powered by LLMs well, SLMs to be precise. A murd...
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  • a-detective-story
  • methodox
  • game-development
  • llm
Posted in Game Devs group
Davidsnm • Oct 11 • in Articles • 2 min read
The Reality of Modern Indie Development And Why I Keep Making Games Purely for Passion When I started developing video games, I quickly realized a harsh truth: selling an indie game today is incredibly difficult. The market is saturated, and in my...
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  • game-development
  • html
  • gamedesign
Davidsnm • Oct 10 • in Launches • 1 min read
A frantic arcade space shoot 'em up developed in HTML5...
  • html
  • gamedesign
  • game-development
MTIndieDev • Oct 10 • in Discussions • 4 min read forumDiscussion group3 participants post-cover-30611
  • discussion
  • game-development
  • programming
  • devjournal
Posted in Game Devs group
Jakub Neruda • Oct 4 • in Videos • 1 min read
Getting back into game development by resuming works on a project I started earlier this year - a top-down twin-stick shooter called Rend Infestation....
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  • gamedev
  • game-development
  • indiedev
  • gamedevelopment
MTIndieDev • Sep 29 • in Videos • 1 min read
In this devlog, I’m showcasing the Flashlight, Lantern, and Battery Systems I’ve built for my game in Unreal Engine 5 using Blueprints. Both light sources are fully integrated with the inventory system and can be equipped, used, dropped, and swapped....
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  • gamedev
  • game-development
  • unrealengine
  • devlog
See Sol Lab • Sep 17 • in Launches • 1 min read
Turn images into pixel-art assets, for indie game developers...
  • opensource
  • chatgpt
  • game-development
teobellastudio • Sep 14 • in Articles • 5 min read
Crumbongo started as a tiny Chrome extension experiment. The original mechanic was deliberately strange: take the number of accessible cookie records from a website the player chooses and turn that number into game currency. At first, that was almo...
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  • javascript
  • game-development
  • chrome-extension
  • web-development
vibeworlding • Sep 8 • in Launches • 1 min read
World blueprints and builder-ready prompts...
  • worldbuilding
  • game-development
  • developer-tools
The Singularity Workshop • Sep 8 • in Articles • 5 min read
From Rug Pull to Runtime: Why I’m Open for Business and Building the Future of UGC To the Coder Legion community, On Friday, my out-of-state contract was suddenly canceled. The reason? A failed drug screening because I live in Washington State an...
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  • software-architecture
  • user-generated-content
  • game-development
  • open-for-business
AIAppsAPI • Aug 26 • in Articles • 2 min read
A lot of the WebGL questions that land here turn out to be performance questions wearing a syntax costume, so this is the profiling angle rather than the GLSL tutorial angle. If you have ever stripped a scene down to fewer triangles and watched the f...
  • webgl
  • threejs
  • shaders
  • game-development
AIAppsAPI • Aug 19 • in Articles • 2 min read
Most of us here have wired a model API into something and watched it work beautifully for one session. This is a writeup of what goes wrong when that something is a game, and what the server side has to do about it. The Demo Always Works You drop a...
  • game-development
Luis Cruz • May 15 • in Articles • 1 min read
Chess engines sit at a fun intersection — they're a classic AI problem with decades of refinement, but they're also a playground for modern techniques. I wanted to build something that respected the old guard Stockfish-style search while leaning on n...
  • ai
  • game-development
  • cpp
  • python
Steve Fentonverified • Apr 10 • in Launches • 1 min read
Browser-based maze game...
  • game
  • javascript
  • game-development
Lucas S. Kowal • Mar 21 • in Articles • 1 min read
Recently, I had a really interesting - and quite intense - discussion with my older daughter. The topic? AI and image generation. And you know what? It was one of those conversations that genuinely shifts your perspective. You never stop learning - ...
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  • development
  • game-development
  • gamedev
wildlogicgames • Mar 5 • in Launches • 2 min read
TacticalRPG Multiplayer Game...
  • game-development
  • unity3d
  • demo
Posted in .NET Community group
The Singularity Workshop • Nov 4, 2025 • in Articles • 6 min read
Escaping Boolean Hell: Why Your State Machine Needs to be Data-Driven We've all been there: a simple boolean flag here, a nested if statement there. It seems harmless at first, but soon your codebase is a tangled mess of conditional logic. Let's t...
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  • thesingularityworkshop
  • fsm
  • c-sharp
  • game-development
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