Recent posts tagged blender

Level UI • 1 day • in Articles • 9 min read
Somewhere in the last year, "do we need an MCP server?" joined the list of questions that arrive in a brief before anyone has said what the thing is for. It is usually framed as MCP vs API, as though the Model Context Protocol were a newer kind of AP...
post-cover-33074
  • ai
  • api
  • webdev
  • security
Florence Akai • Apr 7 • in Articles • 1 min read
I recently worked on a forex landing page concept—not just from a design perspective, but as a full front-end experience. The goal wasn’t aesthetics alone. It was performance, clarity, and conversion. Here’s how I approached it: – Built in Framer ...
post-cover-14131
  • website
  • blender
  • design
wilsonanibe • Mar 19 • in Articles • 4 min read
I've spent the last several months building Quadify Ultra, a Blender 5.0 addon that uses a KNN-based ML engine to automatically route meshes to the right retopology algorithm. This post is about the technical decisions behind it — the parts that were...
post-cover-13196
  • addon
  • blender-addon
  • python
  • blender
wilsonanibe • Mar 16 • in Articles • 5 min read
I Built a Batch Asset Validator for Blender in Python — Here's What I Learned Game developers and 3D artists deal with a problem that doesn't get talked about enough: you find out your assets are broken after you've already submitted them. Wrong s...
post-cover-12945
  • blender
  • automate
  • addon
LegendsDaD • Mar 7 • in Articles • 2 min read
ThreeDimensions Version-1.0.0 Repo - https://github.com/LegedsDaD/ThreeDimensions-v1.1.1 ThreeDimensions is a programmable 3D modeling library for Python, backed by a C++ geometry kernel for heavy mesh operations. Do check out Main Repositoryhtt...
  • threedimensions
  • advanced-python
  • blender
wilsonanibe • Feb 2 • in Articles • 2 min read
!https://coderlegion.com/?qa=blob&qablobid=11626053117748585632 Most render failures don’t come from bugs. They come from assumptions. Assumptions that a scene hasn’t changed. That a render engine behaves “close enough.” That “Final” actually means...
post-cover-10920
  • deterministic
  • render
  • blender
  • 3d-render
wilsonanibe • Jan 29 • in Launches • 1 min read
Released: Quadify Base, Premium, and Pro...
  • blender-addon
  • retopology
  • blender
wilsonanibe • Jan 29 • in Articles • 1 min read
I build Blender tools with a focus on automation and production speed, primarily for game art workflows. Before deciding what to build next, I want to hear directly from people who use Blender seriously and run into the same problems over and over—t...
  • blender
  • blender-addon
  • automation
  • coding
Tom Smithverified • 1 day • in Articles • 9 min read
Security dominated this week, but not in the usual way. Two active campaigns turned GitHub configuration files into attack surfaces. Researchers demonstrated that the built-in browsers inside AI coding tools can read your SSH keys. And at Oracle AI ...
post-cover-33104
  • agenticai
  • devsecops
  • github
  • localai
Meshmind • Jan 6 • in Videos • 1 min read
UV unwrapping shouldn’t feel like punishment. Smart UV Tool analyzes your mesh and unwraps it clean, fast, and distortion-free in one click. No stretching. No messy islands. No “why does this look like that?” moments. Built for artists who value spee...
post-cover-9298
  • uvunwrapping
  • blender
  • python
  • demo
Meshmind • Dec 30, 2025 • in Launches • 1 min read
Scene Cleanup Wizard fixes messy Blender scenes in one click...
  • meshes
  • workflow
  • blender
wilsonanibe • Dec 22, 2025 • in Launches • 1 min read
Selective quadification for production-ready Blender assets...
  • blender-addon
  • retopology
  • blender
wilsonanibe • Dec 22, 2025 • in Articles • 4 min read
Quadification is often discussed as if it were a single operation: press a button, convert triangles to quads, and move on. In real production environments, that framing is misleading. Meshes used in games, VFX, visualization, and technical pipel...
post-cover-8732
  • retopo
  • blender
  • blender-addon
  • automation
wilsonanibe • Dec 3, 2025 • in Articles • 6 min read
The Blender ↔ Unity Axis & Scale Problem: A Complete Technical Guide and How Unit & Scale Doctor Pro Solves It Reliably 1. Introduction — The Silent Production Killer Every 3D developer eventually encounters the classic trap: “It looked correc...
post-cover-8146
  • blender
  • unity3d
  • 3d-modeling
  • python
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