Hades II

Hades II

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kid_zomb  [developer]
1
Jul 16, 2024 @ 11:45am
Early Access Patch 4 is out now!
Here are patch notes for our Early Access Patch 4, a smaller update that contains several balance changes and bug fixes we wanted to get in before our first Major Update later this year. Thank you for playing!
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Showing 1-14 of 14 comments
More Boons in future updates?
Can you clarify what the change was to Mint Condition? I thought it already triggered again for every encounter in the same location. You definitely got it back every time you tried to take a reward in the fields/turned the wheel in the rift.
4 comments? any reason to replay the whole game or is it just more balance changes?
↑↑↓↓←→←→ A B START still doesn't activate "going commando" mode. Could you please fix asap?
Can we disable that camera following the cursor thing?
Jul 17, 2024 @ 9:31am 
Originally posted by Songbird:
Can you clarify what the change was to Mint Condition?

The change is mostly relevant in the Rift of Thessaly, where multiple Encounters tend to occur in a single Location. A specific case that could occur before Patch 4 was, if you cleared an Encounter and started another while the Mint Condition effect was still active, the effect would expire from the original timer. Now, the timer should restart when the second Encounter starts.
I've just noticed that the Trial of Haste is much more difficult with the new Mirrored Thrasher.

I basically can't attack anymore because each attack costs 5 Magick. I think that needs a rebalancing.
Originally posted by Neo NiGHTS ®:
I've just noticed that the Trial of Haste is much more difficult with the new Mirrored Thrasher.

I basically can't attack anymore because each attack costs 5 Magick. I think that needs a rebalancing.

Sounds like when they changed Lucid Gain and make one the challenges a bit...more challenging. They could be really annoying and give you Tranquil Gain so that you have to stand still to recharge (in a challenge where you need every second counts).
Originally posted by Biscuits! Werewolves!:
Originally posted by Neo NiGHTS ®:
I've just noticed that the Trial of Haste is much more difficult with the new Mirrored Thrasher.

I basically can't attack anymore because each attack costs 5 Magick. I think that needs a rebalancing.

Sounds like when they changed Lucid Gain and make one the challenges a bit...more challenging. They could be really annoying and give you Tranquil Gain so that you have to stand still to recharge (in a challenge where you need every second counts).

I think they have forgotten *completely*about the Chaos Trials when they made the changes to the boons/weapons/aspects hahahaha

Most likely those trials will suffer a rework as well when they are done tinkering with everything else.
Originally posted by hilfazer:
Can we disable that camera following the cursor thing?

I guess it never got disabled, because this is really annoying me.

Edit: Yeah, that's a refund for me. I'm not gonna commit to a game where I'm annoyed by camera movement within seconds of starting it up for the first time. I don't know how this ever passed testing.
Originally posted by Miathan:
Originally posted by hilfazer:
Can we disable that camera following the cursor thing?

I guess it never got disabled, because this is really annoying me.

Edit: Yeah, that's a refund for me. I'm not gonna commit to a game where I'm annoyed by camera movement within seconds of starting it up for the first time. I don't know how this ever passed testing.
There's a lot of things that passed testing that shouldn't have. This game is half baked at best and can't even compare to the first one
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