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Subject:Dice percentages
Time:10:17 am
For those interested, I have produced a sheet of the chances of making a given TN for a 1-5 dice of d4-d12. It includes the average result and the botch rate. Please note that this is not mathematically perfect; I calculated it by rolling pseudo random dice 1,000,000 times for each combination. It should be within .01% of the real probability, on fair dice.

https://rapidshare.com/files/2880246813/Deadlands%20percent.docx
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Subject:Deadlands Radio Drama
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Current Mood:creative
Time:06:47 am
Just an update for anyone who is interested. I've been e-mailing Pinnacle Legal and have gotten permission to use Deadlands, the Deadlands setting, quotes from the rulebooks and setting pieces, and to use the Dime Novels as source material in the creation of the Radio Drama - as long as I give credit for everything that is used. Once I've got a few recorded, there's a good chance that they'll even put it on the Pinnacle/Deadlands website for everyone to enjoy.
I'm currently in the process of adapting Perdition's Daughter. I plan on using the Dime Novels to start with and then move on to my own created adventures, and any that y'all submit. It will be a long process, but when things are going I really think everyone involved will be happy with it.
As always, suggestions are welcome.
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Subject:Deadlands Radio Drama Theater?
Time:04:54 am
Hi, I'm a Deadlands Marshal in Texas and I'm going around the internet contacting others who have been influenced by the game system in an attempt to collect intellectual material to create a Deadlands Raido Drama. I'm still in the initial stages - looking for good storylines to convert into episodes, voice actors, sfx and foley artists, appropriate open source music, etc. If you would be interested in participating or contributing, please let me know:
ravensisle (at) yahoo (dot) com
Thank you,
Lyon Ramsey
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Time:03:13 pm
Current Mood:hopefulhopeful
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Subject:LARP Deadlands?
Hi,

I have played Deadlands regularly as a tabletop for years (it is my FAVORITE game ever) and I also have been Larping (live action roleplaying) in another system for a few years and I got to thinking how much fun a Live Action Deadlands game would be. I thought I had seen that someone was running one who posted in this group but I can't find the post again. I am curious about what their LARP rules look like and was hoping maybe they'd share if they have a system already worked out or at least be able to offer up some suggestions on how to work up a good system.

That said I'd be interested in hearing from anyone with  ideas or suggestions on how to work up a useable system for Deadlands as a Live Action Roleplaying game and am happy to share my ideas as I work on a feasible system to run one myself.

I'd be happy discussing it here or forming a seperate group to do so or even by email depending on how many people are interested in brainstorming or sharing their ideas and experiences with it.

Thanks in advance for your time :)
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Subject:Deadlands Finale
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Time:10:15 pm
We arrived at the mine and found a cart of gold/rock...but also some zombies. Oh, and Delilah was there. I think we kind of hand-waved her arrival, because magicloaf was playing her (and her hubby was playing Samson). But we were sure glad to have her and her six-guns!

Zombies! Also a dude with wild hair directing them, and carrying a Gatling pistol!

We sprang into action...but unfortunately, so did a certain Manitou. You might remember waaaaay back here that Nikolai had promised a Manitou three hours of use of his body if it would save Jane's life. The evil spirit picked now to collect, so I got to do a little working at cross-purposes to the group.

Jane fired up her flamethrower and set a couple of zombies on fire. Delilah shot a couple of them. Nikolai charged into battle with his sword, striking a zombie, but also making it hard for Jane to use her weapon again. The zombie left the possessed Nikolai alone and went after Delilah, but she shot it down and went after the wild-haired guy (Bloody Bill, the guy who'd owned the gold that was being laundered).

Nikolai used Phantom Fingers to knock the zombies down the hall, but at that point a zombie crashed through the cavern wall with a digging machine. Nikolai diverted his spell to keep it away from him, and Samson smacked the driver with his hammer. Bill, at this point, was pretty riddled with holes, and Nikolai threw a Corporeal Twist at him that effectively destroy his ability to shoot straight. He vamoosed.

But Jane...oh, dear. She fired up the flamethrower again, but rolled a 20 on the "does it explode?" roll, and she was out of chips. BOOM! The flamethrower exploded, incinerating her and the zombies around her, but also blowing up the digging machine. In the firelight, Samson and Delilah saw the manitou rise up out of Nikolai and vanish. The three of us managed to get out, and the cavern collapsed.

The sheriff concurred with our plan - use dynamite to seal the place up. No one needs to get to that crazy seal that could user in the Apocalypse, least of all us. After, the Sheriff offered us jobs, but Nikolai declined, saying that he hadn't come here to watch his friends die. He was going back to Russia, and offered to buy Delilah and Samson passage. They accepted, and the three of them hopped a train to New York to catch a steamship.
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Subject:New Character Sheet (( Uses Microsoft Excel ))
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Time:12:26 pm
Hello again! I wish ti inform everyone of my friend, Death Sheep. He has created a character sheet for Excel which is amazing. It just makes everything so much easier!

So, on his behalf, I proudly release version 1.0

http://files.filefront.com/Deadlandsv10xls/;123014


It is much better than the original sheets in my opinion, and I hope everyone else enjoys it!

A quick note: There are no Faerie Doctors. Not sure why he took them out.
comments: 4 comments or Leave a comment Flag

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Subject:I am looking for a Posse and a Marshal.
Time:03:31 am
Hello. First and foremost, I want to introduce myself to the community. I am Jordan, but you are to call me Mezrin. I've been looking for people to play Deadlands with, but I have no such luck in Chicago. So, I stumbled upon this community, and just had to join in hopes of finding people to play with.

I am not exactly a new player. I must have SOME sort of skill, seeing as my first character has 5 grit and is still alive, thank you very much! He has lost and regrown an arm, he has been working on becoming a Blessed, and is all around a badass Chinese guy.

So, I need a posse. I want to play with a new character of mine, who has already been created. I had a friend create some parts for me, just in case I






MARSHALS ONLY




ended up pulling the Harrowed joker card.




Players Read.





I'd also like a Marshal. Because, you see, I'm sick of not being able to play because my friends don't know how to be a Marshal! I'd like to get to playin', shootin' up some baddies and what not.

If you are interested, leave a reply with good times for you (Central Time, please) to play and let me know if you wish to be a player or Marshal. Thanks!
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Subject:lostzombies.com
Time:06:30 pm
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Subject:Deadlands Update
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Time:03:28 pm
Last time was here, where we discovered a gold-laundering operation as a result of Samson looking for a lost boy, and Nikolai made friends with the editor of the local newspaper. This time, we started off having dinner with said newsman, who outlined what he'd do with a $200 grant from Nikolai. He had some good plans, but made it clear that Nikolai wouldn't have any editorial control at all - Dewey is committed to the truth. This suited Nikolai fine, who's really just out to make some money and develop some power anyway, not exert cultural influence.

After dinner, Samson told us that we needed to check out the mine again, as he figured that boy was still there somewhere. We trucked out to the mine and searched, eventually finding a huge room with a strange stone seal in it. As Samson (in puma form) walked over it, the charm he wears round his neck got warm and started pulling toward the seal. He called us over, and Jane noticed her ring getting warm, too, as did Nikolai's cloak clasp. Part of the seal was broken - we guessed that Delilah might have had the other piece.

Jane initially thought about taking off her ring and putting it in the little hollow that seemed to want to accept it, but Nikolai, an occultist, you'll recall, stopped her. He also reminded them about the letter he'd translated that spoke of the rebirth of Apollyon, so we decided to get the heck away from this thing. At the other end of the room, anyway, was a cage with the boy in it, so we freed him.

He told us that some smelly guys had nabbed him after he'd blundered his way in here. We started taking him out, and said smelly guys attacked us - zombies! Nikolai used Phantom Fingers to hold them back, and Jane cooked them with her flamethrower, so that wasn't hard.

We took the boy home, and sent for the doctor to look him over. We then woke up the Sheriff and told him about the laundering. Since we were deputized way back here, he gave us some credence, but did make it clear that the town is really in the mine owner's pocket. But we saddled up and headed out to the mine to show him what was up.

And when we arrived, we found a cart with recently produced gold-mixture-rock. So someone's down there working.

Next time, we figure out what's up.
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Time:07:33 pm
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Subject:Question About Awarding Fate Chips
Is it appropriate to ask questions about running a Deadlands game here? Since this question is mainly for Marshals, I'll put it behind a cut, just in case. If I'm in the wrong place for asking game mechanics questions, can you point me to where I should go?
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comments: 13 comments or Leave a comment Flag

[icon] Deadlands
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