How to Use PS5 Share Play: 12 Steps, 2 Mbps Min [2026]

PlayStation 5 owners have had Share Play since launch, but most players still confuse it with Remote Play or the newer Console Sharing and Offline Play setting. As of October 2026, PS5 system software sits at version 26.06-14.10.00, and Sony’s own support pages still treat Share Play as three separate things bundled under one party menu: Share Screen, Share Play, and controller handoff. None of the three work the way most forum posts describe them, and the lack of a clear walkthrough is why “ps5 share play not working” remains a steady search query months after the feature first shipped.

This tutorial walks through the exact steps to start a Share Play session in October 2026, the network numbers Sony actually publishes (not the inflated figures that circulate on Reddit), every Share Play mode currently available, and the parental-control traps that stop a session before it starts. By the end you will have a working Share Play session, a Share Screen-only setup for spectating, and a troubleshooting checklist for when the host-and-visitor handshake fails.

Google · Preferred Sources

Don't miss new tech stories on Google

Add Tech Insider once in the Google app and our stories appear in your news suggestions.

Add Now

What Is PS5 Share Play, and Why It’s Not Remote Play

Share Play lets a PlayStation Plus member stream their live gameplay to a friend in their party and, if they choose, hand over full controller input so the visitor can play through the host’s session. Sony’s support documentation puts it plainly: “With Share Play you can take control of your friend’s gameplay if they give you permission. This way you can both enjoy the game regardless of who owns it.” That last part is the whole point of the feature: the visitor doesn’t need to own the game, a DLC pack, or even the console generation the host is playing on.

Share Play is frequently confused with three adjacent PS5 features that solve different problems entirely:

  • Remote Play streams your own console to your own phone, PC, or PS Portal. No second person is involved.
  • Share Screen is a lighter mode inside the same party tools that only broadcasts video to the party, with no controller handoff.
  • Console Sharing and Offline Play is a persistent account setting that shares your purchased digital library with other local profiles on one physical console, including offline. It has nothing to do with streaming a live session.

If you’ve already set up PS5 Game Sharing Between 2 Consoles or configured PS5 Remote Play, this guide covers the one PS5 social feature those two setups skip entirely: letting a friend who doesn’t own your game, your console, or your save file jump into your session from their own living room.

Share Play has existed in some form since the PS4 era, and Sony has carried the concept forward into the PS5’s control-center design rather than retiring it. What’s changed over the years isn’t the core idea but the menu path to reach it, which is exactly why so many walkthroughs posted even a year ago no longer match what you’ll see on a console running the current 26.06-14.10.00 build. The underlying mechanics – one host, one visitor, a live video and optional input stream between them – haven’t moved. The buttons you press to get there have, more than once.

Prerequisites: What You Need Before Starting Share Play

Share Play has fewer hardware requirements than Remote Play, but the ones it does have are non-negotiable. Here’s the full checklist before you open the party menu.

  • PS5 system software: version 26.07-14.20.00 or later (check under Settings > System > System Software).
  • PlayStation Plus membership: required for the host starting the session. Sony’s support page states this as a hard requirement, not a recommendation.
  • A party: both host and visitor need to be in the same PS5 party, accessible from the control center’s voice-chat card.
  • Network connection: Sony recommended at least 2 Mbps for Share Play performance in October 2026, for both the host and the visitor, on upload and download alike.
  • A visitor on PlayStation hardware: the official Share Play flow is console-to-console between PlayStation users in a party. A phone running the PS App supports party chat and invites, but it is not documented as a full Share Play visitor client capable of taking controller input.
  • Matching age ratings: if the visitor’s account age is below the game’s PlayStation Store rating, Sony blocks the session outright.

None of this requires new hardware. If your PS5 can already join a party and chat with friends, it meets the baseline for Share Play. The system software number matters more than people assume, though – older builds shipped a noticeably clunkier version of the Share Play invite flow, and Sony has quietly tweaked the control-center layout across several 2025 and 2026 updates.

Share Play vs. Share Screen vs. Remote Play vs. Console Sharing

Before touching a single menu, it helps to see all four features side by side. Players searching for “share play ps5” frequently land on instructions for the wrong feature, which is the single biggest reason this topic generates so many “not working” support threads.

FeatureWho’s involvedController handoff?Ownership required?Persistent or session-based?
Share PlayHost + 1 visitor in a partyYes, if host grants itNo, visitor can play without owning the gameSession-based, ends when the party disbands
Share ScreenHost + any party membersNo, spectate onlyNoSession-based
Remote PlayOne account, two devicesYes, full control of your own consoleYes, it’s your own librarySession-based
Console Sharing and Offline PlayMultiple local profiles, one consoleN/A, each profile plays independentlyNo, library is shared to the consolePersistent account setting

Notice that Share Play is the only one of the four where a second person, on their own hardware, can play a game they don’t own, controlled through your internet connection. That’s also why it’s the most bandwidth-sensitive of the four – you’re encoding and uploading live video in both directions if controller handoff is active.

Step 1: Update Your PS5 System Software

Go to Settings > System > System Software > System Software Update and Settings, and confirm you’re on the latest build. Sony’s own troubleshooting guidance for game-launch and content-sharing issues repeats this as the first fix for nearly every Share Play and Console Sharing problem, so skipping it just means you’ll be sent back here later.

# On the PS5, navigate with the controller:
Settings > System > System Software > System Software Update and Settings > Update Now

# Confirm the version matches or exceeds:
26.07-14.20.00

If your console is more than a few weeks behind, expect a download in the multiple-gigabyte range. Do this before inviting anyone into a party; a mid-update console will boot both of you out of the session anyway.

It’s worth doing this on both consoles, not just the host’s. A visitor running a stale build can still accept a Share Play invite in some cases, but mismatched software versions are a disproportionately common cause of the vague “connection to party member lost” message that shows up mid-session with no further explanation. If you’re troubleshooting a flaky session later in this guide, come back to this step before anything else.

Step 2: Test Your Network Speed Before You Invite Anyone

Share Play’s own in-system test lives under Settings > Network > Test Internet Connection, but it’s worth checking from your router’s side too, especially if the host is running other bandwidth-heavy devices on the same connection. Sony’s documented minimum is 2 Mbps upload and download for both participants – below that, expect stutter, dropped frames, or the session refusing to start.

# From a PC on the same network, using speedtest-cli:
pip install speedtest-cli
speedtest-cli --simple

# Expected output:
Ping: 14.223 ms
Download: 187.42 Mbit/s
Upload: 23.81 Mbit/s

Anything above roughly 10 Mbps upload gives real headroom over Sony’s 2 Mbps floor, which matters because Share Play, party voice chat, and any background downloads all compete for the same upstream pipe. If your result shows upload under 5 Mbps, pause any console or app updates before starting a session.

Keep in mind that 2 Mbps is Sony’s documented floor, not a target. It’s the number below which Sony’s own support page says performance degrades, and real-world sessions at exactly 2 Mbps tend to look noticeably compressed, with visible blocking during fast camera pans. Treat the number the way you’d treat a minimum spec on a PC game box: technically functional, rarely the experience you actually want. For anything beyond casual spectating, aim well past it.

Upload speedExpected Share Play experience
Under 2 MbpsSession likely fails to start or disconnects repeatedly
2-5 MbpsMeets Sony’s floor; expect visible compression and occasional stutter
5-10 MbpsUsable for watch-only and light controller handoff
10+ MbpsComfortable headroom for extended handoff sessions and simultaneous party chat

Step 3: Open the Right Ports on Your Router

Most home networks don’t need manual port forwarding because PS5 uses UPnP by default, but strict NAT or a locked-down router can silently kill Share Play while leaving party chat working fine, which makes the problem confusing to diagnose. Sony’s published ports for PlayStation party and network features are:

# Forward these on your router if Share Play fails to connect:
TCP: 80, 443, 3478, 3479, 3480
UDP: 3478, 3479

# For Remote Play specifically (relevant if you fall back to it):
UDP: 8572

Check your NAT type first under Settings > Network > View Connection Status. “Type 2” is normal and usually fine. “Type 3” (strict) is the type most associated with Share Play connection failures, and it’s typically fixed with UPnP enabled on the router or, failing that, the manual port forward above.

Step 4: Confirm PlayStation Plus Status

The host needs an active PlayStation Plus membership to start Share Play; the visitor does not. This trips people up constantly because Remote Play has no PS Plus requirement at all, so players assume Share Play works the same way. Check your subscription under Settings > Users and Accounts > Account > PlayStation Plus.

If you’re the one being invited into someone else’s Share Play session, you can join without any subscription. If the invite button is greyed out and you’re the host, this is almost always why.

Step 5: Start a Party and Open the Voice Chat Card

Press the PS button to open the control center, then select or create a party. Share Play and Share Screen both launch from the same place: the party voice-chat card, not the game’s own pause menu.

  1. Press the PS button on the controller.
  2. Select your current party, or start a new one from the control center.
  3. Highlight the party voice-chat card and press the options button (or select the expand icon).

Step 6: Launch Share Play From the Control Center

With the voice-chat card open, select Start Share Play. This is the exact wording Sony’s support documentation uses, and it’s worth repeating because older menu layouts labeled this slightly differently, which is a common source of “I can’t find the Share Play button” questions.

You’ll be prompted to invite a friend from your party list. Only one visitor can take part in a Share Play session at a time – Sony’s documentation is explicit on this point, so don’t expect to run a three-person co-op through Share Play alone.

Step 7: Invite a Friend and Choose a Play Mode

After sending the invite, select a play mode. This is the step most tutorials gloss over, and it’s the one that actually determines what your friend can and can’t do once the session starts.

ModeWhat the visitor seesCan the visitor control the game?
Watch onlyLive video of your sessionNo
Play together / handoffLive video of your sessionYes, once you hand over the controller
Share Screen (separate feature)Live video of your session, from the party cardNo, by design

Pick “watch only” for coaching a friend through a boss fight without risking them fumbling your save, and pick the handoff mode when you actually want them to play.

Step 8: Hand Over Full Controller Access

Once the session is live, open the control center again and select the option to give your visitor control. They’ll now be driving your console’s input remotely, exactly as if they’d walked into your living room and picked up a second controller – except there’s only one, and it’s now theirs until you take it back.

Expect roughly the same input lag you’d see on Remote Play – small but real, and more noticeable in twitch-reflex genres like fighting games or competitive shooters than in slower RPGs or adventure titles.

Step 9: Use Share Screen Instead, If You Just Want Spectators

If the goal is simply letting multiple party members watch your gameplay without any controller handoff, skip Share Play entirely and use Share Screen from the same party card. It’s lighter on both ends’ bandwidth since there’s no input channel to maintain, and more than one party member can watch at once, unlike the strict one-visitor cap on full Share Play.

Step 10: Fix Parental Controls Before They Block the Session

If either account has restrictive parental controls, Share Play simply won’t start, often with no clear error explaining why. Two settings matter here:

  • Game age rating restrictions on the visitor’s account will block access if they’re below the PlayStation Store age rating for the game being shared.
  • Guest login permissions need to be enabled if you’re sharing with a guest account rather than a full account, under Settings > Family and Parental Controls > PS5 Console Restrictions > User Creation and Guest Login.

If you manage a family account and the kids keep asking why Share Play “doesn’t work” with their cousin’s console, this is almost always the culprit, not a network or software bug. For the broader console-wide picture, see how Xbox, PlayStation, and Switch parental controls compare on session caps and age-rating enforcement.

Step 11: Manage Party Voice Chat During the Session

Voice chat during Share Play rides on the same party system you were already using before the session started – it isn’t a separate audio channel that needs extra setup. Mute and volume controls stay exactly where you’d expect them in the control center, and existing party-level mic permissions and parental restrictions on chat still apply during the Share Play session itself.

This is actually one of the more underrated design choices in how Sony built the feature. Because voice chat isn’t tied to the Share Play session specifically, you don’t lose the ability to talk to your friend if the video stream hiccups or the controller handoff briefly drops. The party itself is the stable layer; Share Play is just one more thing happening on top of it. If audio cuts out entirely while video keeps running, that points to a device-level microphone issue rather than anything related to Share Play’s own networking.

Step 12: End the Session Cleanly

Reopen the control center, select the party voice-chat card, and choose to end Share Play (or simply leave the party, which terminates it automatically). Sony doesn’t publish a fixed maximum session duration or a daily cap in its current support material, so don’t plan around a specific countdown timer – just end it manually when you’re done, the same way you’d hang up a call.

Which Games Block Share Play Due to Licensing

Not every PS5 game plays nicely with Share Play, and the reason usually has nothing to do with Sony’s engineering and everything to do with publisher licensing terms. Some third-party publishers restrict Share Play on specific titles or specific online modes, most commonly multiplayer-only games where letting a non-owning visitor take the controller would effectively hand them a free multiplayer session the publisher never sold them.

You won’t find a single master list of blocked titles published anywhere, including by Sony, because the restriction is set on a per-publisher, sometimes per-region basis and changes as publishing agreements change. In practice, the pattern holds fairly consistently: single-player campaigns and story-driven games almost always support full Share Play, while competitive online multiplayer titles and live-service games are the ones most likely to restrict it to watch-only Share Screen mode, or block it outright. If a Share Play invite fails with no clear parental-control or network explanation, a licensing restriction on that specific title is worth ruling out before you spend more time troubleshooting your router.

PS5 vs. PS5 Pro: Does Share Play Behave Differently?

Sony’s current support documentation doesn’t carve out a separate Share Play feature set for PS5 Pro, and there’s no indication the Pro’s extra GPU horsepower changes anything about how the feature streams video or hands off controller input. Share Play’s bottleneck has always been network upload bandwidth, not console rendering power, so a PS5 Pro host isn’t going to out-stream a base PS5 host on the same internet connection.

Where the Pro could matter indirectly is on the game side: if the title you’re sharing runs at a higher resolution or frame rate on PS5 Pro thanks to PSSR upscaling, that’s more pixel detail for Share Play to encode and send over the same upload pipe. In practice, most Share Play sessions downscale the stream regardless of source resolution, so this is a minor factor rather than something to plan your network setup around.

Common Pitfalls When Setting Up PS5 Share Play

  • Assuming the visitor needs PS Plus too. Only the host’s subscription matters; visitors join for free.
  • Confusing Share Play with Remote Play when troubleshooting. Searching Remote Play fixes for a Share Play problem wastes time since the two features use different menus and, in some cases, different ports.
  • Not checking the visitor’s age rating first. A mismatched rating blocks the invite silently rather than throwing a clear error message.
  • Trying to Share Play with more than one visitor. The feature caps at one visitor per session; for a crowd, switch to Share Screen instead.
  • Leaving guest login disabled when the visitor is using a guest profile rather than a full account on their own console.
  • Running the session on a strict NAT type without ever checking Settings > Network > View Connection Status, then blaming the game or the internet provider.
  • Forgetting that controller handoff adds real latency. It’s not suited for high-precision inputs in fast multiplayer shooters or rhythm games.

Troubleshooting PS5 Share Play Issues

If a session won’t start, work through this list roughly in order – most Share Play failures trace back to one of these nine causes.

SymptomLikely causeFix
“Start Share Play” option is greyed outHost’s PS Plus membership has lapsedRenew PS Plus under Settings > Users and Accounts > Account
Visitor can’t accept the inviteGame age rating exceeds visitor’s account restrictionsAdjust parental controls or confirm visitor’s account age
Session connects, then drops within secondsUpload speed under 2 Mbps on host or visitorRun a speed test, pause background downloads, move closer to the router
Can’t find the Share Play button at allOutdated system software showing an old control-center layoutUpdate to 26.07-14.20.00 or later
Controller handoff never activatesHost didn’t explicitly grant control after starting the sessionReopen the control center and select the handoff option manually
Guest can watch but not join as a full visitorGuest login permissions disabled on host consoleEnable under Settings > Family and Parental Controls > PS5 Console Restrictions
Connection error referencing content ownershipConfused with Console Sharing and Offline Play, error code CE-109245-1Sign in with the owning account and enable Console Sharing and Offline Play separately
High latency even on a fast connectionStrict NAT type blocking the peer-to-peer pathEnable UPnP on the router or forward TCP 3478-3480 and UDP 3478-3479 manually
Voice chat drops when Share Play startsRouter struggling with simultaneous video and voice streamsPrioritize PS5 traffic with QoS settings if your router supports it

For the content-ownership-specific error above, Sony’s fix sequence is short and worth running exactly as published:

# Error CE-109245-1 fix sequence:
1. Restart your PS5 console
2. Sign in with the account that owns the content
3. Settings > Users and Accounts > Other > Console Sharing and Offline Play > Enable

Advanced Tips: Getting More Out of Share Play

Once the basic session is reliable, a few less obvious uses make Share Play worth keeping in your regular toolkit rather than a one-off party trick.

  • Remote tech support for family. Share Play lets you take the controller remotely to help a relative past a confusing settings screen or a tricky boss, without walking them through it verbally over the phone while they fumble the right button. This is arguably the single most practical use of the feature outside of gaming itself, and it works just as well for walking a parent through a console settings menu as it does for a boss fight.
  • Demoing a game before a friend buys it. Since ownership isn’t required on the visitor’s end, Share Play works as a live, interactive demo that a trailer or a Share Screen broadcast can’t replicate. Letting someone actually feel the controls before they spend $70 on a game is a far better sales pitch than any amount of describing it verbally.
  • Coaching sessions in watch-only mode. Keep full control yourself while narrating strategy, then switch to handoff mode only for the parts where your friend needs hands-on practice. This hybrid approach tends to produce better results than either pure spectating or pure handoff for teaching a specific mechanic, since the learner gets to watch the correct execution immediately before attempting it themselves.
  • Combine with wired Ethernet on the host side. Since Share Play’s video encode adds real upload load, a wired connection on the host console measurably reduces the chance of mid-session drops compared to Wi-Fi, even when both meet the 2 Mbps minimum. Wi-Fi congestion from other devices on the same band is one of the most common reasons a session that worked fine yesterday suddenly stutters today.
  • Keep a second controller paired. You can take back control instantly if the handoff needs to end immediately, without waiting for your visitor to hand it back first. This matters more than it sounds: if your visitor’s connection hiccups mid-handoff, having your own controller already paired and ready means you’re not stuck waiting on their end to recover before you can regain input.
  • Use Share Play to settle “which route is faster” debates. In open-world or speedrun-adjacent titles, handing the controller to a friend who insists they know a faster path is a more convincing way to test the claim than arguing about it in a group chat with no evidence either way.

Complete Walkthrough: A Full Share Play Coaching Session

Here’s what an entire session looks like end to end, combining every step above into one real scenario: coaching a friend through a difficult section of a single-player game they don’t own.

  1. Confirm system software is current on both consoles and your PS Plus subscription is active.
  2. Run a quick speed check; both sides show above 10 Mbps upload, comfortably over Sony’s 2 Mbps floor.
  3. Open the control center, start a party, and invite your friend.
  4. From the party voice-chat card, select Start Share Play.
  5. Choose watch-only mode first, and narrate the approach to the boss fight while your friend watches live.
  6. Once they understand the pattern, reopen the control center and hand over full controller access.
  7. Your friend attempts the fight using your console, your save file, while you watch and call out timing.
  8. If they get stuck, take the controller back instantly, demonstrate the fix, then hand it off again.
  9. End the session from the party card once the fight is cleared.
  10. Check Settings > Network > View Connection Status afterward if you noticed any stutter, to catch a NAT or bandwidth issue before the next session.

Expected output at the end of a clean session: both consoles return to their normal home screens, the party remains active for continued voice chat, and no save-data conflicts occur since only the host’s save file was ever in play.

PS5 Share Play vs. Third-Party Screen Sharing Tools

Share Play isn’t the only way to stream a session to a friend with input handoff, and it’s worth knowing where it sits against PC-focused alternatives if you ever bridge a PS5 session with PC-side tools.

ToolPlatformController handoffOwnership required
PS5 Share PlayPlayStation onlyYes, one visitorNo
Discord Screen SharePC, console via captureNoN/A, spectate only
ParsecPCYes, multiple viewers possibleVaries by use case

If you’re also running PC co-op tools alongside your PlayStation setup, the input-sharing model in Parsec vs Moonlight vs Steam Link is a useful point of comparison for how differently each ecosystem handles remote controller input.

Security and Privacy Considerations

Handing a stranger or even a casual acquaintance full controller access to your console is a bigger trust decision than it might feel like in the moment. A visitor with handoff control can, in principle, navigate anywhere your controller can reach during the session, including settings screens, unless you’re actively watching and ready to reclaim control. Keep Share Play sessions to people you’d hand a physical controller to in your own living room, and use watch-only Share Screen mode for anyone more casual, like a stream audience or an acquaintance you’re just showing something to.

It’s also worth remembering that Share Play doesn’t give the visitor access to your PlayStation account itself, your saved payment methods, or your friends list beyond what’s already visible in the shared party. The risk is scoped specifically to in-session controller input on the game you’re sharing, not a backdoor into your broader account. That distinction matters when deciding how cautious to be: a stranger with Share Play access for twenty minutes is a very different risk than a stranger with your account credentials.

It’s also worth tightening your account security generally before opening any kind of remote session feature. If you haven’t already, setting up two-factor authentication on your PlayStation account (the same principle applies across Steam Guard and other platforms) adds a layer of protection that session-level permissions alone don’t cover.

How Share Play Fits Into the Rest of Your PS5 Setup

Share Play is one piece of a broader set of PS5 sharing and cross-play tools, and it’s worth setting it up alongside, not instead of, the others. If you regularly play away from your main console, PS5 Remote Play covers streaming to your own secondary devices. If you split your library across a second physical console in the same household, PS5 Game Sharing Between 2 Consoles solves that without touching Share Play at all. And if you’re weighing how PlayStation’s social features stack up against competing ecosystems before buying into one, PS Remote Play vs Xbox vs Steam Link breaks down the bandwidth differences across all three.

None of these features overlap in what they actually do, which is exactly why Sony keeps them under separate menus rather than merging them into one “sharing” hub. Treat Share Play as the one built specifically for letting someone else, on their own PlayStation, briefly step into a game they don’t own.

It’s a reasonable bet that Sony eventually consolidates some of this navigation as system software evolves past 26.07-14.20.00 – the control-center redesigns over the PS5’s lifespan have trended toward fewer taps to reach social features, not more. Until that happens, the mental model that holds up best is simple: Remote Play is about you on a different screen, Console Sharing is about your library on a different console, and Share Play is about someone else, briefly, on your screen.

Frequently Asked Questions

Does the Share Play visitor need PlayStation Plus?
No. Only the host starting the session needs an active PS Plus membership. The visitor joins for free.

Is there a time limit on a Share Play session?
Sony’s current support documentation does not publish a fixed maximum session length or a daily cap. Sessions run until the host ends Share Play or the party disbands.

Can more than one friend join a Share Play session?
No. Share Play is limited to one visitor at a time. For multiple spectators, use Share Screen instead, which supports broader party viewing without controller handoff.

Can I use Share Play on my phone instead of a PS5?
The PS App supports party functions like chat and invites, but Sony’s documentation doesn’t establish the app as a full Share Play visitor client capable of taking controller input. Treat Share Play as a console-to-console PlayStation feature.

What’s the difference between Share Play and Share Screen?
Share Screen only broadcasts your gameplay video to party members with no controller handoff. Share Play can include full controller handoff if the host grants it, letting the visitor actually play.

Why does Share Play say my friend isn’t eligible?
The most common cause is an age-rating mismatch between the game being shared and restrictions on the visitor’s account, or disabled guest-login permissions on the host’s console.

What internet speed do I need for Share Play?
Sony recommends at least 2 Mbps upload and download for both the host and the visitor. Faster connections, especially on upload, reduce the risk of stutter during controller handoff.

Does Share Play work between a PS5 and a PS4?
Share Play is a party-based PlayStation feature, and Sony’s support material describes it in terms of PlayStation consoles in the same party rather than restricting it to a single generation, though performance and exact menu options can vary by console.

Will Share Play work if I’m using a VPN?
A VPN can interfere with the peer-to-peer connection Share Play relies on, in the same way it can disrupt Remote Play or online matchmaking. If a session fails to connect and you’re running a VPN on your router or console-adjacent network setup, disable it and retest before troubleshooting anything else.

Can I record or stream a Share Play session to Twitch or YouTube?
The host’s own capture and broadcast tools work normally during a Share Play session, since from the console’s perspective it’s still just gameplay running locally. Keep in mind that your visitor’s commentary, if they’re on a separate voice channel outside the PS5 party, won’t automatically appear in your capture unless you route their audio into your own stream setup separately.

Marcus Chen

Marcus Chen

Gaming & Consumer Tech Editor

Marcus Chen is a senior editor at Tech Insider, where he leads coverage of the US online gaming market, including sweepstakes and social casinos, alongside consumer technology. He evaluates operators on their published terms, licensing and RNG certifications, stated redemption policies, and corroborating independent reporting, and writes plainly about what the evidence supports. Tech Insider does not run first-party money tests and does not gamble with reader funds. Marcus has reported on the technology and online-gaming industries for more than a decade.

View all articles