Pioneers of Pagonia

Pioneers of Pagonia

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Long range transport
Just to drop that feedback: The game needs some serious logistics improvements. We either need a way to set preferred routes for goods or (and I would much much more prefer that) we should see the donkey reintroduced. Something like having a donkey drawn cart that can haul 10 items at the same time and go three times the speed or anything along those lines...
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This is asked for often, hopefully its something they implement sometime
The conetion of the Warhouses is missing. Das verknüpfen der Warenhäuser fehlt völlig teilweise besser keine Warenhäuser zu bauen aber die Sache ist komplex .....
Donkey farm, teleportation gate, erf ... already suggested, no response
I'd love wagons, but an issue I've come across in a few games that had wagons is the wagons look super clunky when they move through towns and such. Their size makes them hard to miss. I've seen better luck with games that just use hand carts because its smaller and if they look a bit clunky moving it isn't so noticeable.
Agreed. More depth to the logistics system would make things more interesting. This might be achieved with:
  • upgradable roads for increased speed
  • carriers use alternate routes, if the shortest route is clogged ==> parallel roads increase carrier throughput
  • donkeys and/or carts for long range transport
  • Disputable, but I think it's a bit of a shame, that logistical problems can simply be solved by acquring a large enough amount of carriers. Maybe a range limit on the homes of carriers would make things more challenging and interesting, so that carts and/or donkeys are required for long range transport. Not sure about this one though, because if implemented falesly, it might get annoying instead of interesting.
  • ...
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