The Complex: Found Footage

The Complex: Found Footage

Red town basement (spoilers)
I did it. I braved the whoop whoop whoop whoop basement. And..

It's nothing. Just a dark space, doesn't go very far, much like all the other dark spaces in the game. My bet is they just wanted to make spots that were so dark and ominous that nobody would ever dare to go into it. I can't help but be a little disappointed. Last year, the older version of the game, it felt like there was real risk in exploring dark places like these, because there were some that you would just fall into an infinite void and have to restart, not to mention, the game felt much bigger previously, like you could really get lost in there, I hope the next game they do is bigger.
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I scared the ♥♥♥♥ out of myself couse if you get close to the black doors you can hear the lifeform right there gasping in your ear.
Originally posted by Hunnie Bun:
I did it. I braved the whoop whoop whoop whoop basement. And..

It's nothing. Just a dark space, doesn't go very far, much like all the other dark spaces in the game. My bet is they just wanted to make spots that were so dark and ominous that nobody would ever dare to go into it. I can't help but be a little disappointed. Last year, the older version of the game, it felt like there was real risk in exploring dark places like these, because there were some that you would just fall into an infinite void and have to restart, not to mention, the game felt much bigger previously, like you could really get lost in there, I hope the next game they do is bigger.
...falling out of the map was a level design error. Not a punishment for exploring dark places. Besides, WHY would you want to fall out of the map and restart? It's frustrating.
Originally posted by BurningCakeDoesAche:
Originally posted by Hunnie Bun:
I did it. I braved the whoop whoop whoop whoop basement. And..

It's nothing. Just a dark space, doesn't go very far, much like all the other dark spaces in the game. My bet is they just wanted to make spots that were so dark and ominous that nobody would ever dare to go into it. I can't help but be a little disappointed. Last year, the older version of the game, it felt like there was real risk in exploring dark places like these, because there were some that you would just fall into an infinite void and have to restart, not to mention, the game felt much bigger previously, like you could really get lost in there, I hope the next game they do is bigger.
...falling out of the map was a level design error. Not a punishment for exploring dark places. Besides, WHY would you want to fall out of the map and restart? It's frustrating.

Well because it felt like something that WOULD happen in The Backrooms.
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Showing 1-3 of 3 comments
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