Repository navigation
[core] i18n: Fresh Start - #1074
Conversation
Co-Authored-By: Meadowsys <49562048+meadowsys@users.noreply.github.com>
Co-Authored-By: Meadowsys <49562048+meadowsys@users.noreply.github.com>
Co-Authored-By: Meadowsys <49562048+meadowsys@users.noreply.github.com>
Co-Authored-By: Meadowsys <49562048+meadowsys@users.noreply.github.com>
Because the `atom` global doesn't seem available during test runs Co-Authored-By: Meadowsys <49562048+meadowsys@users.noreply.github.com>
Co-Authored-By: Meadowsys <49562048+meadowsys@users.noreply.github.com>
Co-Authored-By: Meadowsys <49562048+meadowsys@users.noreply.github.com>
|
Is there any urgency to get this into 1.120, or are you cool with letting it sit for a while? I think it looks fine at first glance, but I'd love to have a few weeks to play around with it if you're open to that. |
|
@savetheclocktower I'm not against this one waiting around a bit. Obviously it'd be awesome to get it in sooner rather than later, but a month seems completely reasonable |
meadowsys
left a comment
There was a problem hiding this comment.
took quick (sleepy) look, looks good to me!
smol sidenote: the work translators have done so far can likely still be used! depending on final format, we may have to "import" manually / write a tool to change the format, but, still usable! that was probably my main worry after I lost motivation on the original one, that translators' work was for nothing ><
| if (Array.isArray(item.submenu)) { | ||
| for (let y = 0; y < item.submenu.length; y++) { | ||
| if (this.i18n.isAutoTranslateLabel(item.submenu[y].label)) { | ||
| item.submenu[y].label = this.i18n.translateLabel(item.submenu[y].label); | ||
| } | ||
| } | ||
| } |
There was a problem hiding this comment.
maybe this should handle submenus recursively? (or am I mistaken, and submenus aren't possible / this already handles it?)
There was a problem hiding this comment.
That's not a bad call at all, I'm not sure if there's a limit to how many submenus deep this structure could go, but I'll check to see if there's docs on the topic, since we want to make sure we don't forget anything
| primary: { | ||
| type: "string", | ||
| order: 1, | ||
| default: "en-US", |
There was a problem hiding this comment.
do you think maybe this default should just be en?
There was a problem hiding this comment.
Since we are using RFC4647 Lookup Filtering Fallback Pattern it's best for your locale to be as specific as possible. Here if our primary is en-US by default, that'll automatically cover en-US and en, as that'll be the next available fallback language if en-US is not available. The same way that if someone's primary locale was zh-Hant-CN they'd still fallback quickly to just zh if no other locales were available.
So I'm not saying this should be the default necessarily, but whatever it is, is better off being as specific as possible in terms of locale. But since the majority of Atom was developed in English by Americans I assumed this would be the most logical default, as it's what's essentially already expected by most users.
You'll even notice the beginner locale file I made for Pulsar is ./locales/pulsar.en.cson. But that's still what's loaded with the primary locale of en-US due to the fallback behavior.
|
@meadowsys Good call on importing translations after the fact. Since after making this PR I did take a look to realize how much has already been translated, and was worried about that work going to waste. But you are right, If (hopefully when) we get this merged, I'll get started over there to work all that out |
|
OK, this deserves a thorough review, but let me brain-dump some ideas in here:
I've steered clear of all the previous i18n discussions because (a) I'm not the target market; and (b) it felt like a minefield. I keep thinking about command names in particular — not just the problem of the command palette (since ultimately we can filter on whatever labels we choose, even if they're localized), but also keymaps, and the awkwardness of having the command's ID be English text no matter what. My instinct was always that, if I were truly more comfortable with a code editor in my hypothetical non-English native language, I'd be tormented by a “half-translated” Pulsar, and that half of the strings would be in English no matter what because of all the unmaintained community packages out there. Maybe this is too cynical, though. I know that people ask about i18n on a somewhat regular basis, so maybe it's a way to get more folks engaged and contributing. |
savetheclocktower
left a comment
There was a problem hiding this comment.
Not an approval as such, since I haven't tried it out yet — just some questions and suggestions.
Co-authored-by: Andrew Dupont <github@andrewdupont.net>
|
@savetheclocktower Thanks a ton for the review, I'll go ahead and start incorporating that feedback. |
…ameterized` This static method had to be renamed since a non-static method of `shouldIncludeLocale` already existed
|
@savetheclocktower I've gone ahead and converted all static methods to proper camelCase to match our existing code better. But I'd love to see what you think on the rest of it. To address some points you've made: LocaleLabelsLike you mentioned the use of Key OverridesYou do mention concern that any package could override the key path of another or one in core. But this is actually protected against. 'pulsar': {
'ui': {
'myString': 'Hello World'
}
}The the key This does ensure that translations are only ever provided as intended by the creator. But you do make a good point, that key overrides could mean faster translation of core, or other packages. So maybe we do want to allow override-able keys? Or make it configurable? It's hard to say, but since a package would have to start using translation anyway, it seems to me the only keys to get overridden would be core, it made sense to restrict this behavior. Soft-LaunchI'm also not opposed to a soft-launch myself. But the logistics of it do seem a tad more difficult, so I'd be curious on any ideas on how we could do that. Since to opt into translation for text would mean using the API and having that fill in the results. A soft launch would mean having both options working at the same time, which seems like it would mean having to check each time if the user has opted in, then returning based on that. I suppose we could change the signature of Where if a string is the second parameter (this would be the original string) then the translate method itself could check what the user has enabled, and if they haven't opted in then we return this fallback string. If they do have it enabled then we can translate the keypath as we would normally, then opts can optionally be provided as the secondary or tertiary parameter depending on if this function is supporting the opt-in fallback behavior. Would you think something like this would safely support a more soft-launch opt-in behavior? Then maybe we just restrict community packages from it while we soft-launch? |
Just like `translateLabel` if we fail to translate a label we should always return the original keyPath so the user knows something is supposed to be there, and hopefully gets a hint at what was intended. Plus hopefully this makes troubleshooting easier/faster to know there was a failure
|
I think a soft launch could work like this:
This would allow us to technically launch the API while making it clear that nobody should rely on it yet for their own packages, since anything would be subject to change. I think it's fair to be cautious about this, but I definitely don't want it to become a road block or bureaucratic bottleneck. We do have prior art here in VS Code; and as long as we're not leaving out any major features that are present in VS Code's implementation, we can use their experience as proof that this approach is sound. I think the difference between a soft launch and a full launch could be as little as one or two releases. |
savetheclocktower
left a comment
There was a problem hiding this comment.
I don't have any further things I'd like addressed before this can land experimentally, so 👍 from me. Would love for a third person to take a look at this, but that can happen at any point after landing, too.
|
@savetheclocktower Thanks a ton for the review here! I'm super excited to get this one in! Suppose I'll add some warnings in the settings that this is experimental and highly subject to change, and as long as tests are still happy then I'll merge it in. Appreciate the feedback here and very excited to see how it handles large scale translations |
|
Thanks again for the review, with tests still happy I'll go ahead and merge this one, then can begin the work of localizing all of our strings within the editor and testing performance and what not. Merging this one now |
This PR builds off of the fantastic work by @meadowsys in #715 to attempt getting Pulsar up and running with translation support.
While some aspects of this PR are inspired or directly borrowed from Meadows work, a lot of what was helpful were the initial research stages done, and being able to implement many of those ideas directly.
But this PR now represents a completely functional translatable Pulsar and community packages implementation. But to dive a little deeper, it's important to mention each individual way of text appearing in Pulsar and how we translate it:
i18nAPI.LocaleLabelsLocaleLabelsLocaleLabelsGetting Started
To implement translations in a community project (or Pulsar for that matter) is to simply add a
localesfolder in the root of the project. Within this folder should be a collection of files for your translations named like so:package-name.locale.json|cson.When your project is initialized, just like for menus, this file will be read automatically. In the case of Pulsar the
i18n.initialize()function reads Pulsar'slocalesfile automatically.As this file is read it'll take a look at the locale for each file and find the ones that may apply to the user. Because during load we have no awareness of the completeness of each file, we want to load as many as possible, while still making sure not to do wasted work. So we look at all possible languages the user may load at some point, and include any locales that are on that list.
From here all files loaded are available via
i18n.strings(although this should not be accessed directly). This key value store is then used to match all translations. Accessible via a keypath likepulsar.context-menu.core:undo.Translating Strings
For each string that's being translated we have the full support of the ICU Message Syntax, which allows plurals, replacements and much more, this is all provided by
Intl-MessageFormat.Keep in mind that for items that need additional properties passed to them, such as replacement values, these can only be used when translating via the
i18nAPI, as extra properties cannot be passed viaLocaleLabels.Methods of Translation
There's a few different ways that get a string translated, so lets take a look at all of them.
LocaleLabel
In some cases, it's impossible to access the
i18nAPI to translate a string, such as files in yourmenusdirectory. Since these files arecson|jsonfiles, they cannot run JS code. To translate these items we use what I'm dubbing aLocaleLabelwhich is simple akeyPaththat correlates to a string accessible to thei18nAPI, such as one stored in yourlocalesdirectory, that is surrounded by%.For example, lets say the contents of
./locales/pulsar.en.csonlooked like:And I wanted this string to appear from
./menus/win32.cson:The above will successfully translate the
labelof this context menu item when it appears for the user.The
LocaleLabelmethod of translation is supported in:titleanddescriptionkey.labelkey.labelkey.API
But for all other cases of translation, when we have access to the
i18nAPI we have more freedom.Lets say we have
./locales/pulsar.en.cson:The simplest way to translate this would be:
And if we needed to pass any replacements or extra parameters to
Intl-MessageFormatwe would do that like:But lets say we wanted easy access to our namespace, or our package's namespace.
This saves us from having to type the full API dozens or hundreds of times as well as the name of the package.
How does a user control translations?
To control translations you simply have two settings:
en-USThese two values are used, along with the hardcoded default fallback of
en) to construct a list of languages to display to a user. This list is created in accordance of RFC4647 "Lookup Filtering Fallback Pattern".What this means is that for every single entry, we continuously fallback to less and less specific locales of that language before moving onto the next option.
For example:
es-MXzh-Hant-CN,ja-JPenOur priority list of locales would be:
How is this priority list used?
When we load data from
./localeswe only ever load a locale that is present on that above list. If a user had the same list I typed above but there was./locales/pulsar.ar.csonit would never be loaded by the system at all, because the user wouldn't encounter that language during this fallback list.But when we ask for any individual translation of a string, no matter if via the API or a
LocaleLabel, we find the string we want to translate withini18n.stringsfirst via it's keypath, then iterate through the fallback list and return the first match we get. This means that partial translation is completely supported for every single string, given that there is always aenlocale translation available. This is an important point, anytime there is translation the base translations needed that must be 100% translated should been, noten-USoren-GBor anything else.From the above you can see I've given tried to cover every use case and made it as easy as possible to partially translate and start small.
These changes are 100% backwards compatible, and support having a single string translated or the entire application.