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nsyshid: Make Libusb the Windows backend - #1471
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| void export_HIDGetDescriptor(PPCInterpreter_t* hCPU) |
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You might want to switch the functions to the newer HLE Interfaces
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It's easy to accidentally introduce subtle regressions while reworking HLE interfaces so I think this should ideally be done as a separate PR anyway.
Exzap
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Jan 12, 2025
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Looks good to me. Regarding switching a few instances from |
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I have restored the debug logs in the libusb backend - had changed them to normal logs while testing locally |
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After doing some extensive testing, I am opening this PR to make Libusb the default backed across all platforms, including now Windows.
The motivations for this being, that other emulators also use Libusb as their default backend on all platforms, which on Windows requires the device to have libusb drivers installed. However, if users were jumping between emulators and playing games that required a usb peripheral, they would have to constantly uninstall and reinstall different drivers for their device.
Also, having one backend for all operating systems allows for any changes made to be applied to all OSs, which should make future updates to the nsyshid methods simpler.
Libusb on windows also fixes the Skylanders: Trap Team portal audio issues seen with Windows HID.
Updates to nsyshid methods and method parameters have been made based on updates to the WUT nyshid header file. Updates to the libusb backend (including the addition of set protocol and set idle) have been made based on the updates to the nsyshid parameters, and the information in section 7 of the HID 1.1 specifications