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Bring some of Newton math functions into Warp #1237
We should bring functions for quaternion manipulation and spatial transformations, including quat_decompose, quat_from_euler, quat_to_euler, quat_to_rpy, quat_twist, quat_twist_angle, transform_twist, and transform_wrench into Warp.
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shi-eric commentedon Feb 21, 2026
Added in 12fac93
Add quaternion and spatial transformation functions from Newton [NVIDâĶ
Merge branch 'math-functions' into 'main'
Add quaternion and spatial transformation functions from Newton [NVIDâĶ
Add quaternion and spatial transformation functions from Newton [NVIDâĶ