DRM busted again - Bad Investments (click this title for DRM free works)
Boing Boing gave space to the debate on digital copyright. There is logic, emotion, idiocy, and infantile weeping - and that describes the folks that bothered putting expensive and always ineffectiveDRM controls on the buyers of products they sell.
Boing Boing also printed the code used to break the unstoppable DRM by Ubisoft. AC2, Assassin's creed 2, is now a free willy. Normal buyers rights have been restored to purchasers that know how to insert the code.
Copyright on digital media never works - never.
Yet companies spend millions, and waste developers that could create products to please customers, on trying to frustrate customers. Sometimes the Million dollar DRM protections take minutes to break -- this unbreakable DRM took less than a day. And they will do it again - how do you explain such idiotic investments to your stockholders? "We want to teach the nameless hoards a lesson."
And you call yourself business people? Or worse you call yourself gamers and create a game you can't win? Save money - invent and play Tic-Tac-Toe.
"Strange Game Professor. The only way to win is to not play." about nuclear war, from the movie War Games
imagine book publishers (they are working on their own ways to go out of business) trying to:
get all libraries closed
create books that self destruct unless they read your fingerprint.
file punitive law suits if you let a friend read part of *your* book
Throw you in jail if you sell or buy a used book.
And waisting millions inventing new chastity belts for lock smith's girlfriends. Locks that use antique skeleton keys.
The best part of the comment debate on Digital Rights Management comes from Cory Doctorow. For those of you unfamiliar with Doctorow, he is a best selling author, and also publishes all of his books online in many downloadable formats. Very good books. Free Downloads. And he still sells many traditionally published and marketed copies.
Cory gets it - and he's quoted it somewhere. The vast majority of book readers know only a few authors, and buy few books. An author's enemy is not the copy machine, or lending libraries, or friends passing books to friends. An author's enemy is obscurity.
Here is Cory's comment answering a prior childish comment rant:
Boing Boing also printed the code used to break the unstoppable DRM by Ubisoft. AC2, Assassin's creed 2, is now a free willy. Normal buyers rights have been restored to purchasers that know how to insert the code.
Copyright on digital media never works - never.
Yet companies spend millions, and waste developers that could create products to please customers, on trying to frustrate customers. Sometimes the Million dollar DRM protections take minutes to break -- this unbreakable DRM took less than a day. And they will do it again - how do you explain such idiotic investments to your stockholders? "We want to teach the nameless hoards a lesson."
And you call yourself business people? Or worse you call yourself gamers and create a game you can't win? Save money - invent and play Tic-Tac-Toe.
"Strange Game Professor. The only way to win is to not play." about nuclear war, from the movie War Games
imagine book publishers (they are working on their own ways to go out of business) trying to:
get all libraries closed
create books that self destruct unless they read your fingerprint.
file punitive law suits if you let a friend read part of *your* book
Throw you in jail if you sell or buy a used book.
And waisting millions inventing new chastity belts for lock smith's girlfriends. Locks that use antique skeleton keys.
The best part of the comment debate on Digital Rights Management comes from Cory Doctorow. For those of you unfamiliar with Doctorow, he is a best selling author, and also publishes all of his books online in many downloadable formats. Very good books. Free Downloads. And he still sells many traditionally published and marketed copies.
Cory gets it - and he's quoted it somewhere. The vast majority of book readers know only a few authors, and buy few books. An author's enemy is not the copy machine, or lending libraries, or friends passing books to friends. An author's enemy is obscurity.
Here is Cory's comment answering a prior childish comment rant:
Labels: AC2, AC3, Assassin's Creed 2, crackers, digital rights amanagement, DRM, hacker school, hackers, RIAA, Silent Hunter 5, Ubisoft




You tell 'em Cory!
If you are thinking, "I'll bet you wouldn't say that if it was your art, art you had created, others were using without permission."Read Hackers End Game - Complicit Simplicity. That's my book, a hacker's novel, all free, all online. Use it, copy it, send it to your friends. There are at least three prequels, and a dozen or two stories of minor characters you can use, or make movies, paintings, or games from Complicit Simplicity. Make it yours.
I would like a shout out if you like it, but it's your choice. I've even put the back story, Complicity Universe online. Dig in, play, create, craft. explore.
I can see a value in patents for inventors, give them a year or so to profit from their invention before others make a profit improving it. If other's can't improve it, they have a Kleenex - a first mover advantage that will run for years.
But copyright?
Over 50 years ago Walt Disney drew a mouse. Walt's dead. The bloated and arrogant company that now manages the mouse is still making hundreds of millions from his creation. And effectively suing nurseries that have the audacity to paint cartoon characters on their walls. There's an idea. Proclaim you are the company the owns cave wall drawings and you want credit for every drawing since.
That's copyright. Oh you might have to add an extra line to the original Buffalo's tail every 50 years. But all drawings now belong to you - Pay up Picasso.
Now I'm starting to rant. Back on point - DRM as a concept shows its flaws in the mirror of reality. DRM as a business proposition should get all senior management fired.
For obsessively nursing the equivalent of:
"I'll show that English teacher, I'll missspeel a werd."