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<title>Coder Legion - Recent posts tagged gaea</title>
<link>https://coderlegion.com/tag/gaea</link>
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<title>Teach a Man to Fish</title>
<link>https://coderlegion.com/4232/teach-a-man-to-fish</link>
<description>&lt;p&gt;I’ve got another blog post in the queue but I’m trying to maintain a cadence so this one’s a hail mary for routine.&lt;/p&gt;
&lt;h3 id=&quot;workflows&quot;&gt;Workflows&lt;/h3&gt;
&lt;p&gt;One of my main goals with my Unity setup — and I wish I could share it but I just rely on way too much non-open source content — is to create a lab bench for silly little experiments. I don’t mind Asset Store content, but using something complete does take away from the experimental nature of something like that, so I’ve been looking at workflows.&lt;/p&gt;
&lt;p&gt;I’ll write a bit more about this in the next post but, suffice to say, it’s difficult finding the sort of the thing that I can use to produce decent-looking content for someone who is decidedly not an artist.&lt;/p&gt;
&lt;h3 id=&quot;site-happenings&quot;&gt;Site Happenings&lt;/h3&gt;
&lt;p&gt;Alongside all of this, I had been near-constantly tinkering &lt;a rel=&quot;nofollow&quot; href=&quot;https://trentpolack.com&quot;&gt;&lt;strong&gt;with the site&lt;/strong&gt;&lt;/a&gt; and came away with what I think are some good solutions to make it a bit more interesting:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;https://trentpolack.com/#news-wall&quot;&gt;News Wall&lt;/a&gt;&lt;/strong&gt; — There’s a collection of stories from sites I like and&lt;br&gt;
people I follow up on the front page now and it updates using the&lt;br&gt;
super complex technology of an RSS feed. &lt;br&gt;
There is also a Slack and a Discord bot sharing the news out on&lt;br&gt;
respective servers and it’s quite lovely.&lt;/p&gt;
&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;https://trentpolack.com/development-gallery&quot;&gt;Development Gallery&lt;/a&gt;&lt;/strong&gt; — I wrote about the dev gallery already but it&lt;br&gt;
has since undergone a rework and redesign and has come out all new&lt;br&gt;
and shiny.&lt;/p&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;h3 id=&quot;trent-learns-software&quot;&gt;Trent Learns Software&lt;/h3&gt;
&lt;p&gt;The only downside with wanting to create more myself is that it means I need to get at least passably qualified with the various software being used. The full list that I have planned for the pipelines in the Unity engine environment I have worked out so far are:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;https://quadspinner.com/&quot;&gt;Gaea 2&lt;/a&gt;&lt;/strong&gt; — An absolutely superb follow-up to the already great Gaea 1. &lt;/p&gt;
&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;https://world-creator.com/&quot;&gt;World Creator 2&lt;/a&gt;&lt;/strong&gt; — This is for a follow-up step to the Gaea 2 work and&lt;br&gt;
   it has plugins explicitly to get landscapes into Unity and Unreal&lt;br&gt;
   Engine.&lt;/p&gt;
&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;https://jangafx.com/software/embergen&quot;&gt;EmberGen&lt;/a&gt;&lt;/strong&gt; — Just top-notch software.&lt;/p&gt;
&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;https://www.popcornfx.com/&quot;&gt;PopcornFX 2&lt;/a&gt;&lt;/strong&gt; — Complementing EmberGen by being the more versatile effect&lt;br&gt;
creation suite that can take advantage of EmberGen (and JangaFX’s&lt;br&gt;
other software). I was a huge fan and advocate for PopcornFX, but I&lt;br&gt;
the node graph-based design of PopcornFX 2 is taking me some real&lt;br&gt;
time to get used to (much less, get quick with).&lt;/p&gt;
&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;https://www.sidefx.com/&quot;&gt;Houdini&lt;/a&gt;&lt;/strong&gt; — Houdini and Houdini Engine are the lynch pin in all of the&lt;br&gt;
pipeline ideas that I want to try out and also probably the scariest&lt;br&gt;
thing to think about really learning. So I haven’t yet. The end.&lt;/p&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;It’s been an absolute blast sinking some time into these whenever I have some downtime and just digging into the kind of stuff I haven’t in games in… A while. And I’ve gotten pretty acceptable with Gaea 2 so far! Now for the rest!&lt;/p&gt;
&lt;p&gt;evidence&lt;br&gt;
&lt;img src=&quot;https://images.squarespace-cdn.com/content/v1/6837dd32e0d4765d46376796/6bb6c000-69f9-4882-a1aa-b0ac94ac5c36/gaea_swampy_canyon_01.png&quot; alt=&quot;&quot;&gt;&lt;/p&gt;
&lt;h3 id=&quot;and-in-case-you-re-wondering-&quot;&gt;And In Case You're Wondering…&lt;/h3&gt;
&lt;p&gt;This is just about where I am with Unity right now, this audit window should answer some questions:&lt;br&gt;
&lt;img src=&quot;https://images.squarespace-cdn.com/content/v1/6837dd32e0d4765d46376796/9afa03ae-363c-4568-9d88-9fd06c8f6b2f/Unity_Lp44j3115n.png&quot; alt=&quot;&quot;&gt;&lt;/p&gt;
&lt;p&gt;I’m not crying, &lt;em&gt;you’re&lt;/em&gt; crying.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;In Summary&lt;/strong&gt;&lt;br&gt;
Unrelated to all of this, I randomly realized while at a doctor appointment that there was no reason that I had to settle for “trent-polack.com” (with a dash) because I’m pretty sure I’m the only person with this name in existence. And, even if not, he’s probably not a nerd enough to need these so all of the following direct to the site now:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;https://trentpolack.com&quot;&gt;https://trentpolack.com&lt;/a&gt;&lt;/strong&gt; (the new default)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;https://trent-polack.com&quot;&gt;https://trent-polack.com&lt;/a&gt;&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;https://trent-polack.net&quot;&gt;https://trent-polack.net&lt;/a&gt;&lt;/strong&gt; (hey, they offered a good deal)&lt;/li&gt;
&lt;/ul&gt;
</description>
<category>Game Dev</category>
<guid isPermaLink="true">https://coderlegion.com/4232/teach-a-man-to-fish</guid>
<pubDate>Wed, 23 Jul 2025 07:30:49 +0000</pubDate>
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