Cause farming games rely on domestic labor primarily to obtain a goal or push forward a story (the real game) so they push us to motivate ourselves extrinsically vs intrinsically
A game where you design and sew your own dresses broke into Steam's top 10 best-selling games
It has a 96% positive rating and beat out bigger titles like Diablo 4 and Control Resonant before dropping back down
>make game marketed towards women and creatives
>optimise it so it can run on most shitty laptops and PCs that have been sold in the last 10 years
>fill it with whimsy and genuine respect for the craft it’s emulating
>make a billion dollars
A tiny dressmaking game is suddenly taking over Steam.
Dressmaker has hit a 96% positive rating and “Overwhelmingly Positive” reviews just one day after launch.
Even more surprising, it has reportedly climbed to #9 among Steam’s global top sellers, beating bigger titles like