In Scala, a programming abstraction is implemented which is called as Uniform Access Principle, which states that the annotations utilized to retrieve a property of a Class is equivalent for both methods and variables. This principle was imposed forward by Bertrand Meyer. The principle simply means that the notation used to access a feature of a class shouldn’t differ depending on whether it’s a method or an attribute .
Some points to note:
- Using this Principle attributes and functions with no parameters can be accessed by identical syntax.
- The definition of a function with no parameters can be transformed to “var” or vice-versa.
- This Principle is more aligned to the object oriented programming.
Example :
// Scala program for Uniform // Access Principle // Creating object object Access { // Main method def main(args: Array[String]) { // Creating array val x : Array[Int] = Array(7, 8, 9, 10, 45) // Creating String val y = "GeeksforGeeks" // Accessing length of an // array println(x.length) // Accessing length of a // String println(y.length) } } |
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Now, We know that the length of an array is a variable and length of a string is a method in the Class “String” but we accessed both of them in same way.
Example :
// Scala program for Uniform // Access Principle // Creating object object Access { // Main method def main(args: Array[String]) { // Creating a list val x = List(1, 3, 5, 7, 9, 10) // Creating a method def portal = { "Geeks" +"for" + "Geeks" } // Accessing size of a // method println(portal.size) // Accessing size of a // variable println(x.size) } } |
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Here, also a variable and a method both are accessed in a same manner.

