PS5 Firmware 26.06-14.00.00 Turns On Auto PSSR [2026]

Sony pushed out PS5 system software version 26.06-14.00.00 on September 16, 2026, and buried inside the routine-looking patch notes was a change that flips a switch millions of PS5 Pro owners never had to touch before: Enhanced PSSR Image Quality now turns itself on automatically. No settings menu detour, no per-game toggle hunting. Update the console and the upgraded upscaler activates for every compatible title, including games originally built around the older PSSR implementation.

It is a small line in a firmware changelog that says something bigger about where Sony is taking the PS5 Pro two years after launch. Rather than waiting on developers to patch dozens of titles individually, Sony is now pushing image-quality improvements straight through the system software layer, effectively turning the console’s upscaler into a living, updatable feature rather than a fixed launch-day spec. Heading into October 2026, that default-on setting has held steady across the installed base, with no follow-up patch walking back the change since the September 16 rollout began. Sony’s next system update, 26.06-14.10.00 on October 1, 2026, left that Pro default untouched and instead extended a new upscaler of its own, QSSR, to the standard PS5. Sony then released 26.07-14.20.00 on October 21, 2026, a firmware listed with message and usability improvements.

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What changed in update 26.06-14.00.00

Sony’s official explanation

According to Sony’s own support documentation, the change is explicit and system-wide for PS5 Pro hardware. “We’ve turned on Enhance PSSR Image Quality as a default setting,” Sony Interactive Entertainment states in its official system software notes. “When you update the system software, this setting automatically turns on.” The company adds that “when you enable this feature, enhanced PSSR is used even for games that support the previous version of PSSR, so you can enjoy a sharper and clearer visual experience.”

A retroactive upgrade for existing games

That last sentence is the part worth underlining. Sony is not just shipping a new feature for future releases, it is retroactively upgrading the visual output of games that already shipped with the original, less capable PSSR implementation. Players do not need a new patch from the game’s developer. The override happens at the firmware level, and every supported title benefits the next time the console boots after the update installs.

How to opt out

Sony also documented how to opt out, for players who prefer the previous look or who run into performance issues. “This feature is available only on PS5 Pro,” the company notes, adding that “to turn off this setting, go to Settings, Screen and Video, Video Output, Enhance PSSR Image Quality.” The toggle exists; the default behavior is what changed.

How outlets confirmed the rollout

Coverage of the rollout was consistent across outlets that tested the update on release day. Tech2Geek reported that “PS5 system software version 26.06-14.00.00 began rolling out worldwide on September 16, 2026,” while ComicBook.com’s write-up of the patch notes confirmed the same automatic-activation behavior Sony describes in its own documentation. Ground News, summarizing the rollout two days later, called the change one that “automatically enables Enhanced PSSR Image Quality for PS5 Pro consoles,” delivering what Sony describes as “a sharper and clearer visual experience.” As with most PlayStation rollouts, the exact build tag varied by console during the staged release: some systems reported the update simply as 26.06-14.00.00, while others logged it as 26.06-14.00.00.39, with no functional difference in how Enhanced PSSR behaves between the two.

Why PS5 Pro only, and not the standard PS5

The hardware limitation

The base PS5 gets the same firmware version number, 26.06-14.00.00, but none of the PSSR improvements. That is not an oversight, it is a hardware limitation. PSSR relies on dedicated machine-learning silicon that only exists inside the PS5 Pro’s custom GPU. The standard PS5, including the Slim revision sold since 2023, does not have the tensor-style hardware needed to run the upscaling model, so there is nothing for the firmware to activate. That gap hasn’t fully closed, though: Sony’s follow-up firmware, 26.06-14.10.00, released October 1, 2026, brought a new upscaling feature called QSSR to the standard PS5, giving non-Pro owners an image-quality boost of their own rather than leaving the hardware split as PSSR-or-nothing.

A pricing strategy built on software

Vice’s report on the update put it plainly: “Unfortunately, the feature is exclusive to the PS5 Pro and will not be available on the standard PlayStation 5.” That split reinforces a pattern Sony has leaned into since the Pro launched in November 2024: treat the $200 price premium as buying not just more teraflops on day one, but an upscaler that keeps improving through software long after the box is unwrapped.

Borrowing from the PC playbook

It is a strategy borrowed loosely from the PC graphics card playbook, where Nvidia has spent years shipping new DLSS model versions through driver updates rather than requiring new hardware. Sony cannot match that cadence exactly, since PSSR upgrades still arrive tied to full system software releases rather than standalone driver-style patches, but the direction is the same: the silicon is fixed, the image quality it produces is not. It is a similar logic to Sony’s earlier push to enable PS5 Pro Enhanced graphics in supported titles, just automated instead of manual.

PSSR’s two-year history, from rocky launch to default-on

From launch to today

PlayStation Spectral Super Resolution debuted alongside the PS5 Pro hardware, which Sony announced in September 2024 and launched on November 7, 2024, at $699.99. It was pitched as one of the two core upgrades behind the Pro’s improved output, alongside a beefed-up GPU. The technology is conceptually similar to Nvidia’s DLSS: it takes a lower internal render resolution plus motion vectors and other buffer data, then reconstructs a sharper, higher-resolution image using a trained model running on dedicated hardware. The first big quality step came with firmware 26.02-13.00.00, which enhanced PSSR on PS5 Pro in February 2026, and Sony’s upgraded PSSR rollout began March 16, 2026, adding sharper detail and improved image stability well before the September default-on switch.

A rocky start

The early reception was mixed. Within weeks of launch, reports surfaced describing inconsistent results in specific titles, with some scenes showing shimmering or ghosting artifacts that PC-based DLSS implementations had mostly ironed out years earlier. That rocky start is part of what makes this month’s default-on decision notable. Two years in, Sony is confident enough in the upgraded version of PSSR to make it the standard experience rather than an opt-in extra buried in a settings submenu.

Two years of refinement

Industry coverage has consistently framed PSSR’s ongoing firmware refinement as central to how Sony justifies the PS5 Pro’s price tag over time. The argument goes that a console’s fixed hardware budget does not have to mean fixed image quality, since the upscaling layer sitting on top of that hardware can keep improving through system software the same way a graphics driver update improves frame pacing or texture filtering on PC.

What else shipped in the same update

Social and party chat updates

PSSR was the headline, but it was not the only change in 26.06-14.00.00. Sony bundled in a set of social and dashboard features that apply to every PS5 console, Pro or standard. The update adds display names and voice-chat name indicators for party chat, so players can see who is actually speaking rather than guessing from a list of controller icons. It also introduces Bluetooth control improvements for connected audio devices.

Dashboard, discovery, and security

On the discovery side, the dashboard picks up a “Trending Now” section and a regional Top 10 view, surfacing popular titles by market rather than a single global list. Sony also refreshed the Welcome Hub, the landing screen players see after booting the console, with what multiple outlets described as more prominent social discovery elements. iXBT.games, reporting from the initial rollout, noted that Sony “enhanced security” as part of the same release, though neither Sony’s public notes nor third-party coverage itemized specific vulnerabilities addressed, which is typical for PlayStation firmware security language.

None of these secondary features required new hardware, and all of them ship identically to both PS5 and PS5 Pro owners. The PSSR change is the only piece of the update gated behind the Pro’s silicon.

Firmware 26.06-14.10.00: security fixes and QSSR’s rollout pace

What the security fix language actually says

Sony’s official PS5 system software notes for version 26.06-14.10.00, released October 1, 2026, are notably sparse: the listed changelog text says only that the update includes “some security fixes,” full stop. That is thinner than the changelog Sony published for 26.06-14.00.00 two weeks earlier, which itemized display names, Bluetooth control changes, and a Trending Now dashboard section alongside the PSSR default-on switch. The QSSR rollout to standard PS5 consoles is not itemized in that same security-focused changelog text, which is part of why coverage of QSSR has been thinner and later than the coverage Enhanced PSSR received in September. Neither Sony’s support documentation nor the outlets tracking the October 1 rollout named specific vulnerabilities or CVE numbers tied to the security fixes, consistent with how PlayStation has historically communicated firmware security work. The practical takeaway does not change based on that vagueness: security patches are worth installing promptly whether or not a given owner cares about QSSR or any other visible feature in the release, since the absence of public exploit detail is not the same thing as the absence of risk.

QSSR needs game-by-game support

The upscaling headline inside this update comes with a caveat Sony has been upfront about: QSSR, short for Quick Spectral Super Resolution, is rolling out to standard PS5 consoles, but Sony says it requires individual games to add support for it and will not work in every title right away. That mirrors Enhanced PSSR’s own adoption curve on PS5 Pro, where two years of availability still leaves support concentrated in a relatively small list of first-party and PS5 Pro Enhanced-labeled titles rather than the full library. QSSR is starting from a much larger installed base than Enhanced PSSR ever had to cover, the roughly 95.3 million-unit PS5 family Sony reported as of June 30, 2026, so the gap between “the feature exists” and “most owners see it in a given game” is likely to stretch out over months rather than close with a single firmware update. Sony has not published a target date for full QSSR coverage, so there is no official timeline to measure progress against beyond watching which titles add support game by game.

A second staged rollout, same pattern as September

Like the September update before it, 26.06-14.10.00 did not land on every PS5 simultaneously on October 1. Sony phased the rollout, the same staggered approach that left some PS5 Pro owners still checking their system software version days after the Enhanced PSSR default-on change began rolling out. Owners who do not see 26.06-14.10.00 or a working QSSR toggle on release day should not assume anything is broken: the same wait-and-check approach that applies to confirming Enhanced PSSR’s activation applies here, so check the installed build under Settings, System, System Software before troubleshooting further. Two staged rollouts in roughly two weeks suggests phased delivery is now Sony’s default distribution method for system software generally, not a one-off response to September’s larger PSSR change.

Pairing a visible feature with routine maintenance

Bundling a user-facing feature with unglamorous security work is not new for Sony. The September update paired Enhanced PSSR’s default-on switch with the same kind of unspecified security language now attached to 26.06-14.10.00. Shipping a visible upgrade alongside a maintenance patch gives console owners a concrete reason to install promptly rather than postpone a routine system update, which matters because security fixes only protect a console once they are actually installed. For base PS5 owners specifically, QSSR gives 26.06-14.10.00 a selling point the September update never offered them, since Enhanced PSSR’s default-on change applied only to PS5 Pro hardware that non-Pro owners could not access at all.

PS5 Pro by the numbers: where the console stands two years in

Sales figures

Sony does not break out PS5 Pro sales as a separate line item in its earnings disclosures, which makes exact adoption numbers hard to pin down. What is public: Sony’s fiscal year 2025 results, covering the twelve months through March 31, 2026, put cumulative PS5 hardware sales at roughly 93 million units, a figure that climbed to approximately 95.3 million by June 30, 2026, according to Sony’s own investor relations materials. That figure covers the PS5 family broadly rather than isolating the Pro variant.

Pricing history

Pricing has moved twice since the Pro’s 2024 debut. The console launched at $699.99 and now carries a $899.99 recommended U.S. price following an increase that took effect April 2, 2026. The standard disc-based PS5 sits at $549.99, with the Digital Edition at $499.99. That $350 gap between the Pro and the standard console is precisely the space Sony is trying to fill with software-driven differentiators like default-on Enhanced PSSR, since the alternative, cutting the price, runs against the broader hardware cost pressure the entire console industry has faced through 2026. For a full spec-by-spec breakdown of that gap, see our PS5 Pro vs PS5 benchmark comparison.

How the current console generation compares

The table below lines up the current PlayStation, Xbox, and Nintendo hardware on price and installed base, using the most recent figures available from each company’s own disclosures or credible analyst estimates where official numbers are not published.

Price and installed base compared

ConsoleCurrent US priceInstall base (2026)AI upscaling tech
PS5 Pro$899.99Not disclosed separately by SonyEnhanced PSSR (default-on, Sept. 2026)
PS5 (disc)$549.99~93-95 million (family total)QSSR (in supported games)
PS5 Digital Edition$499.99Included in family total aboveQSSR (in supported games)
Xbox Series X$799.99 (after Aug. 1, 2026 hike)Estimated 30-40 millionAMD FSR (software-based)
Nintendo Switch + Switch 2Varies by modelWell above 180 million (combined ecosystem)Nvidia DLSS (Switch 2 only)

Sony’s PS5 family total leads Xbox Series X|S by a wide margin under most third-party estimates, while Nintendo’s combined Switch ecosystem dwarfs both once original Switch and Switch 2 units are counted together. None of the three companies currently publishes a clean, standalone figure for their enhanced or premium hardware variant, which is why PS5 Pro, Switch 2, and Xbox Series X adoption numbers all carry an asterisk of analyst estimation rather than official confirmation. For how that split plays out in shared multiplayer libraries, see our Xbox vs PS5 vs Switch 2 crossplay comparison.

PSSR versus DLSS and FSR: the upscaling arms race

Why upscaling matters

PSSR does not exist in a vacuum. It is Sony’s answer to a feature category that Nvidia effectively created on PC with DLSS and that AMD has chased with FidelityFX Super Resolution. All three approaches solve the same underlying problem: modern games render more detail than a console’s GPU can comfortably push at native 4K and a stable frame rate, so an upscaler reconstructs a lower-resolution frame into something that looks close to native.

How the technologies differ

The technical approaches diverge in meaningful ways. Nvidia’s DLSS runs on dedicated Tensor Cores present across multiple generations of RTX graphics cards, and Nvidia ships new DLSS model versions through GeForce driver updates, decoupled from any single game’s release cycle. AMD’s FSR, in its most recent iterations, leans more heavily on temporal data and, unlike DLSS, does not strictly require dedicated ML hardware, which is part of why it runs across a wider range of GPUs, including older cards and competing consoles.

Where PSSR fits

PSSR sits closer to the DLSS model architecturally: it requires PS5 Pro’s specific machine-learning silicon and will not run on standard PS5 hardware. What September’s update demonstrates is that Sony is now willing to push PSSR model improvements the same way Nvidia pushes DLSS improvements, through a system-level update that touches every compatible game at once rather than waiting for individual developer patches. That is a meaningful operational shift for a console maker, since PlayStation historically leaned on first-party and third-party developers to implement graphics features on a per-title basis.

Upscaling techMakerRequires dedicated ML hardwareUpdate mechanismPlatform
Enhanced PSSRSonyYes (PS5 Pro GPU only)Console system software updatePS5 Pro exclusive
DLSSNvidiaYes (Tensor Cores, RTX GPUs)GeForce driver updatePC, GeForce NOW
FSR (recent versions)AMDNo (works without ML silicon)Per-game implementation/patchPC, PS5, Xbox Series X|S

The developer angle: fewer patches, more firmware dependency

Less work for developers

For studios that shipped PS5 Pro-enhanced patches over the past two years, this update effectively does some of that work for them. Games built around the original PSSR implementation now render through the enhanced version automatically, without a developer needing to recompile shaders or ship a new patch. Multiple outlets, including Ground News’s summary of the rollout, described this as allowing “players to enjoy improved visuals without developers needing to release individual updates for every supported title.”

The QA tradeoff

That convenience comes with a tradeoff worth naming: it also means visual quality on PS5 Pro becomes somewhat less predictable from a QA standpoint. A developer who tuned a game’s PSSR implementation carefully for a specific look now has that output modified by a system-level override they do not control update to update. For most players this will read as strictly positive, since Sony’s own framing is that Enhanced PSSR produces a sharper, clearer image than the version it replaces. But it is a small erosion of the fine-grained control developers have historically had over how their game looks on fixed console hardware, and it puts more of that responsibility in Sony’s firmware team going forward.

How many games actually support PSSR

A limited list, for now

Despite PSSR’s two-year availability window, adoption across the PS5 Pro library remains limited. Coverage of the September update consistently described PSSR support as confined to “a small list of titles” rather than a broad catalog. Sony’s own March 2026 list of upgraded PSSR support named 5 games, among them Silent Hill f, Monster Hunter Wilds, Final Fantasy VII Rebirth and Crimson Desert, yet none of the outlets tracking the rollout published an exact, current count of supported games. That gap matters for context: the default-on change is significant for the games that do support PSSR, but it does not retroactively add the feature to titles that never implemented any version of it in the first place.

Where adoption is concentrated

The practical effect is that Enhanced PSSR’s biggest immediate impact falls on a relatively concentrated set of PS5 Pro-optimized first-party and major third-party releases, the same titles that already carried a “PS5 Pro Enhanced” label in the PlayStation Store. Broader adoption depends on more developers building PSSR support into new titles going forward, something Sony’s firmware-level override cannot force on its own. Players who want the full rundown of which titles carry the label can check our PS5 Pro Enhanced games and PSSR 2.0 setup guide.

Market impact: propping up Pro’s value proposition mid-cycle

Pricing pressure across the industry

Console hardware pricing has moved in one direction through 2026, and it is not down. Memory and component cost pressure pushed Sony to raise PS5 Pro’s U.S. price to $899.99 in April, and Microsoft followed with its own Xbox Series X increase to $799.99 that August. Against that backdrop, a free firmware update that measurably improves picture quality on hardware customers already own is a comparatively low-cost way for Sony to keep the Pro’s value argument intact without touching the price tag again.

Software as the new differentiator

It also reinforces a broader industry trend: mid-generation hardware refreshes, whether PS5 Pro, Xbox Series X, or Switch 2, increasingly compete less on raw specs revealed at launch and more on how much a manufacturer can continue extracting from that hardware through software over the following years. Sony’s decision to force Enhanced PSSR on by default, rather than leaving it opt-in, signals confidence that the upgraded model is a net improvement across its supported library, not a feature with enough edge cases to warrant a cautious rollout.

Historical context: Sony’s pattern of firmware-driven feature pushes

A familiar playbook

This is not the first time Sony has used a system software update to shift a marquee feature’s default behavior rather than requiring manual activation. PlayStation firmware updates have periodically toggled features like Game Help, activity cards, and various accessibility options from opt-in to default-on as Sony gained confidence in their stability and broad appeal. What sets the September 2026 PSSR change apart is scope: this is a rendering-pipeline-level change affecting how games actually look on screen, not a UI convenience feature.

Testing the software-updatable thesis

It also continues a pattern set at PS5 Pro’s original launch, where Sony explicitly marketed the console’s value around software-updatable intelligence rather than a fixed hardware ceiling. Two years later, that pitch is being tested in practice: does an upscaler genuinely get meaningfully better through firmware alone, or does real improvement still require new silicon down the line. September’s update is Sony’s clearest public bet yet that the answer, at least for now, is the former.

What to expect next from PSSR and PS5 Pro firmware

A few things follow from the pattern this update establishes, starting with one that already played out.

  • Base PS5 owners got an upscaling answer of their own sooner than the hardware split might have suggested: firmware 26.06-14.10.00, released October 1, 2026, introduced QSSR for standard PS5 consoles, running separately from the Pro-exclusive PSSR pipeline.
  • Expect Sony to expand the list of PSSR-supported titles gradually rather than in one large batch, prioritizing first-party exclusives and major third-party releases with PS5 Pro Enhanced patches already in progress.
  • Future system software updates are likely to continue the default-on pattern for new graphics features, reducing the number of manual settings PS5 Pro owners need to configure after every update.
  • Sony will likely publish more explicit PSSR version numbering over time, mirroring how Nvidia communicates DLSS versions, as the feature becomes a more central marketing point for the Pro.
  • Expect continued year-over-year price pressure on both PS5 Pro and Xbox Series X through the remainder of 2026 as component costs, particularly memory, keep console makers from cutting prices despite the hardware aging past its second year.

Should PS5 Pro owners leave Enhanced PSSR on?

Our recommendation

For most players, yes. Sony’s own description frames the change as a straightforward image-quality upgrade with no stated performance cost or frame-rate tradeoff, unlike some AI upscaling features on PC that can introduce their own latency or artifact tradeoffs depending on implementation. Players who notice unexpected visual artifacts in a specific game after updating have a documented path to disable the feature through Settings, Screen and Video, Video Output, Enhance PSSR Image Quality, without needing to factory reset or roll back firmware.

For owners who never touch settings

The more interesting question is what this means for PS5 Pro owners who have not been paying close attention to PSSR at all. Anyone who bought the console at launch, played through their favorite titles, and never dug into the video output settings menu will, after this update, simply see a sharper image the next time they boot a supported game. That kind of invisible-by-default improvement is arguably the best outcome a firmware update can deliver: value added without requiring the customer to do anything at all. Anyone still weighing the upgrade can compare the full case in our PS5 Pro worth-it decision guide, and owners who already made the jump can walk through our PS5 to PS5 Pro data transfer steps.

What to do if Enhanced PSSR did not turn on automatically

Step 1: Check your firmware version

Because 26.06-14.00.00 rolled out in stages rather than to every console at once, a handful of PS5 Pro owners checking in during October 2026 may still find the console behaving like the old default. That is almost always a verification issue rather than a broken feature.

Step 2: Confirm the setting is enabled

If the firmware version checks out, go to Settings, Screen and Video, Video Output, and confirm Enhance PSSR Image Quality is toggled on. It should already be enabled post-update, but it is worth confirming manually once. Fully closing and relaunching the game afterward matters too, since the override applies the next time a supported title boots rather than retroactively to a session already in progress.

Step 3: Confirm the game supports PSSR

If the setting is on and the game still looks unchanged, the most likely explanation is that the title simply does not support any version of PSSR. As covered above, Sony’s default-on change upgrades existing PSSR implementations, it does not add PSSR to games that never shipped with it.

Frequently asked questions

What is PS5 system software update 26.06-14.00.00?
It is the September 2026 PlayStation 5 firmware update, released September 16, 2026 and logged on some consoles as build 26.06-14.00.00.39 during the phased rollout, that enables Enhanced PSSR Image Quality by default on PS5 Pro consoles, along with new voice-chat display names, Bluetooth control changes, a Trending Now dashboard section, and general security improvements.

Does the standard PS5 get Enhanced PSSR Image Quality?
No. Enhanced PSSR requires dedicated machine-learning hardware built into the PS5 Pro’s custom GPU. The standard PS5, including the Slim model, does not have that silicon, so the feature cannot run on it regardless of firmware version. Standard PS5 consoles instead got their own upscaling feature, QSSR, through firmware 26.06-14.10.00 on October 1, 2026, separate from Enhanced PSSR.

How do I turn off Enhanced PSSR Image Quality on PS5 Pro?
Go to Settings, then Screen and Video, then Video Output, and toggle off Enhance PSSR Image Quality. The setting is on by default after installing update 26.06-14.00.00, but it can be disabled at any time.

Do I need a new game patch to see the Enhanced PSSR improvement?
No. The update applies Enhanced PSSR at the system level to any game that already supports the earlier version of PSSR, without requiring a separate patch from the game’s developer.

How many PS5 Pro games currently support PSSR?
Sony has not published an exact figure, and multiple outlets covering the September update described support as limited to a small list of titles rather than a broad catalog. Support is generally concentrated among first-party and major third-party releases labeled PS5 Pro Enhanced.

How does PSSR compare to Nvidia DLSS and AMD FSR?
PSSR is conceptually closest to DLSS: both rely on dedicated machine-learning hardware to reconstruct a higher-resolution image from a lower-resolution render. AMD’s FSR is more hardware-agnostic and does not require the same dedicated silicon, which is why it runs more broadly across GPUs and consoles that lack ML-specific hardware.

What does the PS5 Pro cost now, and has the price changed recently?
PS5 Pro currently carries a $899.99 U.S. recommended price following a price increase that took effect April 2, 2026, up from its $699.99 launch price in November 2024. The standard PS5 disc console sits at $549.99, with the Digital Edition at $499.99.

Did this update include any security fixes?
Reports from the rollout noted that Sony included general security enhancements alongside the PSSR and social features, though neither Sony’s public documentation nor third-party coverage itemized specific vulnerabilities addressed, which is consistent with how PlayStation typically communicates firmware security changes. Sony was similarly brief about the follow-up patch: its official system software notes for version 26.06-14.10.00, released October 1, 2026, describe that release as including “some security fixes,” without further detail.

Is Enhanced PSSR still on by default as of October 2026?
Yes. More than two weeks after the September 16, 2026 rollout began, the default-on setting remains unchanged for every PS5 Pro that has installed 26.06-14.00.00. Sony’s next firmware, 26.06-14.10.00 on October 1, 2026, brought QSSR to base PS5 consoles but did not touch the Pro’s Enhanced PSSR default. Sony’s later firmware, 26.07-14.20.00 on October 21, 2026, was listed with message and usability improvements.

What is QSSR, and is it part of this update?
QSSR is a separate upscaling feature Sony introduced for the standard PS5 in firmware 26.06-14.10.00, released October 1, 2026. It is not part of 26.06-14.00.00 covered in this article and does not change how Enhanced PSSR behaves on PS5 Pro, but it does mean base PS5 owners now have an image-quality feature of their own. Sony has said QSSR requires individual games to add support for it and will not work in every title right away, so the rollout is starting narrow rather than covering the full PS5 library at once.

Nadia Dubois

Nadia Dubois

AI & Innovation Editor

Nadia Dubois is the AI & Innovation Editor at Tech Insider, where she tracks the rapid evolution of artificial intelligence, from foundation models to real-world enterprise deployment. She previously covered AI and startups for La Tribune and contributed to MIT Technology Review's European coverage. Nadia specializes in generative AI, AI regulation, and the intersection of technology and European industrial policy. She holds a dual degree in Computational Linguistics and Journalism from Sciences Po Paris.

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