ãã£ãŒãããã¯ç¹éãäžæã®åçããç©çäžçãåµãïŒByteDance Seed3D 1.0ãæãå ·äœAIã®æ°æä»£
æŠèŠ
å ·èº«AIïŒEmbodied AIïŒã®éçºã¯ãAIãšãŒãžã§ã³ããç©çäžçã§æŽ»åããããã®èšç·ŽããŒã¿çæãšãã倧ããªèª²é¡ã«çŽé¢ããŠããŸãããããŸã§ã®ã·ãã¥ã¬ãŒã·ã§ã³æè¡ã¯ããã³ã³ãã³ãã®å€æ§æ§ããšãç©ççãªæ£ç¢ºæ§ããšããäºåŸèåã®ãžã¬ã³ããæ±ããŠããŸããã倿§ãªç°å¢ãçæã§ãããããªããŒã¹ã®ã·ãã¥ã¬ãŒã¿ãŒã¯ç©çæ³åãç¡èŠããç©çæ³åã«å¿ å®ãªã·ãã¥ã¬ãŒã¿ãŒã¯æäœæ¥ã§ã®ã³ã³ãã³ãå¶äœã«äŸåããããã¹ã±ãŒã«ããŸããã§ããããã®æ ¹æ¬çãªããã«ããã¯ã«å¯ŸããByteDanceã®SeedããŒã ãéçºããSeed3D 1.0ã¯ãç»æçãªè§£æ±ºçãæç€ºããŸããæ¬ã¢ãã«ã¯ããã£ãäžæã®ç»åãããç©çãšã³ãžã³ã§å³æå©çšå¯èœãªïŒã·ãã¥ã¬ãŒã·ã§ã³å¯Ÿå¿ïŒé«å質3Dã¢ã»ãããçæããèœåãæã¡ãŸãããã®æè¡ã¯ãããããå·¥åŠã«ãããèšç·Žç°å¢ã®æ§ç¯ãåçã«å éãããã ãã§ãªããã²ãŒã éçºãEã³ããŒã¹ãšãã£ãä»®æ³äžçã®æ§ç¯ã³ã¹ããå€§å¹ ã«åæžããå¯èœæ§ãç§ããŠããŸããSeed3D 1.0ã¯ã3Dã³ã³ãã³ãå¶äœãæ°äž»åããç©çäžçãšããžã¿ã«äžçã®èåãå éãããéèŠãªäžæ©ãšèšããã§ãããã
ã¢ãã¹ãã©ã¯ã
æ¬çš¿ã§ã¯ãåäžç»åããã®é«å¿ å®åºŠ3Dã¢ã»ããçæãå®çŸããåºç€ã¢ãã«ãSeed3D 1.0ãã«ã€ããŠè©³è¿°ãããæ¬ã¢ãã«ã¯ãDiffusion Transformerãåºç€ãšããã¢ãžã¥ãŒã«åŒã®ãã€ãã©ã€ã³ãæ¡çšãã粟现ãªãžãªã¡ããªãç©çããŒã¹ã®ãªã¢ã«ãªæè³ªïŒPBRïŒããããŠæŽåæ§ã®åãããã¯ã¹ãã£ããšã³ãããŒãšã³ãã§çæãããç¹ã«ã15åãã©ã¡ãŒã¿ã®ãžãªã¡ããªçæã¢ãã«ã30åãã©ã¡ãŒã¿ã®ç«¶åã¢ãã«ãåé§ãããªã©ããã®æ§èœã¯æ¥çæé«æ°Žæºã«éããŠãããSeed3D 1.0ãçæããã¢ã»ããã¯ç©çã·ãã¥ã¬ãŒã¿ãŒãšçŽæ¥çµ±åå¯èœã§ãããå
·èº«AIèšç·Žã«ãããã³ã³ãã³ãçæã®ããã«ããã¯ãè§£æ¶ããäžçã·ãã¥ã¬ãŒã¿ãŒã®ã¹ã±ãŒã©ããªãã£ãåäžããããšããéèŠãªæŽå¯ãæäŸããã
1. äžæã®çµµããåãåºãäžçã«ãªããŸã§ïŒSeed3Dé©åœã®ç©èª
1.1. ãªããä»®æ³äžçãã®æ§ç¯ã¯ããã»ã©é£ããã®ãïŒ
ãããããçŸå®ã®å®¶åºãå·¥å Žã§å®å
šãã€å¹ççã«æŽ»åããããã«ã¯ãç¡æ°ã®ç¶æ³ãæ³å®ããèšç·Žãäžå¯æ¬ ã§ããããããçŸå®äžçã§ã®èšç·Žã¯ã³ã¹ããæéãããããäœããå±éºã䌎ããŸããã ããããã倿§ã§ãªã¢ã«ãªãä»®æ³ç°å¢ãããAIéçºã®æåç·ã§æŠç¥çã«æ¥µããŠéèŠãªåœ¹å²ãæ
ã£ãŠããã®ã§ãã
ã§ã¯ãªãããã®ä»®æ³äžçã®æ§ç¯ã¯ããã»ã©ãŸã§ã«é£ããã®ã§ããããïŒãããŸã§ãé«å質ãª3Dãªããžã§ã¯ããã·ãŒã³ãäœãã«ã¯ãå°éçãªã¹ãã«ãæã€ã¢ãŒãã£ã¹ããé·ãæéããããŠæäœæ¥ã§ã¢ããªã³ã°ãè¡ãå¿
èŠããããŸããããã®ããã»ã¹ã¯ãAIãå¿
èŠãšããèšå€§ãªéã®å€æ§ãªèšç·ŽããŒã¿ãçæããã«ã¯ãããŸãã«ãéå¹ççã§ããã
ãã®èª²é¡ã«å¯Ÿããç©çã·ãã¥ã¬ãŒã¿ãŒã¯äºã€ã®éžæè¢ããæç€ºã§ããŸããã§ãããäžã€ã¯ã倿§ãªã³ã³ãã³ããçæã§ããããç©çæ³åãç¡èŠããŠãããããããããçŸå®çãªã€ã³ã¿ã©ã¯ã·ã§ã³ãåŠã¹ãªãäžçãããäžã€ã¯ãç©çæ³åã«ã¯å¿ å®ã ããæäœæ¥ã§ã¢ã»ãããäœããã倿§æ§ã«ä¹ãããAIãæªç¥ã®ç¶æ³ã«å¯Ÿå¿ããæ±åèœåã身ã«ã€ããããªãäžçãããã¯ãããã°ãèŠãç®ã¯è³ããã ãäžèº«ã空ã£ãœã®è¡ãããã粟巧ã ãæ°è»ããå®¶ããªãæãã®ã©ã¡ãããéžã¶ãããªãæ ¹æ¬çãªãžã¬ã³ãã ã£ãã®ã§ãã
1.2. Seed3D 1.0ã®ç»å ŽïŒäžæã®åçããçãŸãããè§Šããã3Dã¢ãã«
ããããã£ãäžæã®åçãããç©çæ³åã«åŸããªã¢ã«ãª3Dãªããžã§ã¯ããç¬æã«äœãåºãããšãããã©ãã§ãããïŒByteDanceã®SeedããŒã ãçºè¡šããSeed3D 1.0ã¯ããŸãã«ãã®åããžã®çãã§ãããã®æè¡ã¯ãåã«èŠãç®ãçŸãã3Dã¢ãã«ãçæããã ãã§ã¯ãããŸããããã®çã®é©æ°æ§ã¯ãçæãããã¢ã»ãããç©çãšã³ãžã³ã®äžã§ã䜿ããããããªãã¡**ãã·ãã¥ã¬ãŒã·ã§ã³å¯Ÿå¿ïŒSimulation-readyïŒã**ã§ããç¹ã«ãããŸãã
Seed3D 1.0ãçæããã¢ãã«ã¯ãæ£ç¢ºãªè¡çªå€å®ãå¯èœã«ãããæ°Žå¯æ§ãã®ãã圢ç¶ãæã¡ãå
ã®åå°ããªã¢ã«ã«åçŸããç©çããŒã¹ã®ãPBRæè³ªããåããŠããŸããããã¯ããããããä»®æ³äžçã§ç©ãæŽãã ããæŒããããç©ã¿éãããããèšç·ŽããçŸå®äžçãšåãããã«è¡ããããšãæå³ããŸããäžæã®çµµããAIã«ãšã£ãŠãèŠãŠåŠã¶ãã ãã®å¯Ÿè±¡ããããè§ŠããŠåŠã¶ãããšã®ã§ããç©ççãªååšãžãšå€ããç¬éã§ãã
1.3. å°ããªã¢ãã«ã巚人ãåé§ããé©ã
Seed3D 1.0ã®æ§èœã¯ãå°éå®¶ã§ãªããšããã®åããåããé©ãã«æºã¡ãŠããŸããç¹çãã¹ãã¯ããã®å¹çæ§ã§ãããžãªã¡ããªïŒåœ¢ç¶ïŒçæã«ãããŠãSeed3D 1.0ã¯15åïŒ1.5BïŒãã©ã¡ãŒã¿ã®ã¢ãã«ã§ãããªããã30åïŒ3BïŒãã©ã¡ãŒã¿ãæã€ç«¶åã®å·šå€§ã¢ãã«ãäžåãæ§èœãéæããŸããã
ããã¯æè¡çã«ãããå°ãªãèšç®è³æºã§ãããé«å質ãªçµæãçã¿åºãããšãæå³ããŸããåªããã¢ãŒããã¯ãã£èšèšãšå¹ççãªåŠç¿æŠç¥ã«ãããSeed3D 1.0ã¯ã倧ããã»ã©è¯ãããšããAIéçºã®åžžèãèŠããããã¹ããŒãã§æŽç·Žãããã¢ãããŒãã®æå¹æ§ã蚌æããã®ã§ãã
ãã®ç©èªã®ãããªå°å
¥ãããæ¬¡ç« ã§ã¯Seed3D 1.0ãæ¯ããæè¡ã®æ žå¿ãžãšãããã«æ·±ãèžã¿èŸŒãã§ãããŸããããç©èªã¯ããããããã®éæ³ã®ä»çµã¿ãè§£ãæããæ
ãžãšç¶ããŸãã
2. Seed3D 1.0 æè¡ã¢ãŒããã¯ãã£è©³è§£
2.1. æ žå¿ç課é¡ïŒå ·èº«AIã«ãããã·ãã¥ã¬ãŒã·ã§ã³ã®ãžã¬ã³ã
å
·èº«AIã®éçºæŠç¥ã«ãããŠãã·ãã¥ã¬ãŒã·ã§ã³ç°å¢ã¯AIãšãŒãžã§ã³ããç©çäžçãšã®ã€ã³ã¿ã©ã¯ã·ã§ã³ãåŠã¶ããã®èšç·Žå ŽãšããŠäžå¯æ¬ ã§ããããããæ¢åã®æè¡ã¯æ ¹æ¬çãªãã¬ãŒããªããæ±ããŠããŸããããããªããŒã¹ã®ã·ãã¥ã¬ãŒã¿ãŒã¯ã倿§ãªèŠèŠã³ã³ãã³ããçæã§ããŸããã3Dã®äžè²«æ§ããªã¢ã«ã¿ã€ã ã®ç©çãã£ãŒãããã¯ã«æ¬ ããã€ã³ã¿ã©ã¯ãã£ããªåŠç¿ã«ã¯äžåãã§ããäžæ¹ãç©çããŒã¹ã®ã·ãã¥ã¬ãŒã¿ãŒã¯ãæ£ç¢ºãªåååŠãæäŸããŸãããã¢ã»ãããæäœæ¥ã§äœæããã³ã¹ããé«ããèšç·Žç°å¢ã®å€æ§æ§ãšã¹ã±ãŒã«ãèããå¶éããããšãã課é¡ããããŸããã
ãã®ç«¶äºç°å¢ã«ãããŠãå瀟ã®3Dçæã¢ãã«ã¯ç°ãªãã¢ãããŒããåã£ãŠããŸããGoogleã®Dream Fusionã¯ããã¹ãããçŸãã3D衚çŸãçæããããšã«çŠç¹ãåœãŠãLuma AIã¯è€æ°æã®åçãçšããé«å質ãªãã£ããã£ãåŸæãšããŸãããŸããOpenAIã®Shape-Eã¯ãªãŒãã³ãœãŒã¹ã®æè»æ§ãæäŸããŸãããããã«å¯ŸããSeed3D 1.0ã¯**ãåäžç»åããããã·ãã¥ã¬ãŒã·ã§ã³å¯Ÿå¿ã**ã®ã¢ã»ãããçŽæ¥çæããããšã«ç¹åãããã³ã³ãã³ãã®ã¹ã±ãŒã©ããªãã£ããšãã·ãã¥ã¬ãŒã·ã§ã³ã®å¿ å®åºŠããšããå
·èº«AIéçºã®æ žå¿çãªã®ã£ãããåããããšãç®æããŠèšèšãããŠããã®ã§ãã
2.2. Seed3D 1.0ã®çæãã€ãã©ã€ã³ïŒã¢ãžã¥ãŒã«åŒã¢ãããŒã
Seed3D 1.0ã¯ãåäžã®RGBç»åãå ¥åãšããå®å šãªã·ãã¥ã¬ãŒã·ã§ã³å¯Ÿå¿3Dã¢ã»ããããšã³ãããŒãšã³ãã§çæããŸãããã®ã¢ãŒããã¯ãã£ã¯ãåã³ã³ããŒãã³ããç¬ç«ããŠæé©åå¯èœãªã¢ãžã¥ãŒã«åŒã§èšèšãããŠããŸãããã®ãã€ãã©ã€ã³ã¯ããŸãç©äœã®æ žãšãªã圢ç¶ã確ç«ããæ¬¡ã«ãã®å€èгãåµãåºããæåŸã«å®å šæ§ã®ããã«ç²Ÿç·»åãããšããè«ççãªæµãã«æ²¿ã£ãŠããŸãã
ãžãªã¡ããªçæ (Seed3D-DiT + VAE) å ¥åç»åãããç©äœã®é«å¿ å®åºŠãª3D圢ç¶ïŒã¡ãã·ã¥ïŒãçæããŸãã
ãã«ããã¥ãŒåæ (Seed3D-MV) çæããã圢ç¶ãšåç §ç»åãåºã«ãè€æ°ã®èŠç¹ããèŠãäžè²«æ§ã®ããç»åãåæããŸãã
PBRæè³ªæšå® (Seed3D-PBR) åæããããã«ããã¥ãŒç»åãããç©çããŒã¹ã¬ã³ããªã³ã°ïŒPBRïŒçšã®æè³ªããããåè§£ã»çæããŸãã
UVãã¯ã¹ãã£è£å® (Seed3D-UV) èªå·±é®èœïŒself-occlusionïŒã«ãã£ãŠçãããã¯ã¹ãã£ã®æ¬ æéšåãè£å®ããå®å šãªãã¯ã¹ãã£ããããçæããŸãã
2.3. Step 1: ãžãªã¡ããªçæ â é«å¿ å®åºŠãªåœ¢ç¶ã®æ§ç¯
Seed3D 1.0ã¯ãç©äœã®æ£ç¢ºãªåœ¢ç¶ãçæããããã«ã驿°çãªã¢ãããŒããæ¡çšããŠããŸããé«å質ãªåœ¢ç¶ãå¹ççã«çæãããããæã ã¯ãã€ããªããã¢ãŒããã¯ãã£ã«è¡ãçããŸããããŸãSeed3D-VAEã§åœ¢ç¶ã®æ¬è³ªãæãããèŸæžããåŠç¿ãããæ¬¡ã«Seed3D-DiTããã®èŸæžãåŒããŠç»åã«åãæ°ãããåèªããããªãã¡åœ¢ç¶ã玡ãåºãã®ã§ãã
ã¢ãŒããã¯ãã£: Seed3D-VAEïŒå€åãªãŒããšã³ã³ãŒãïŒã3D圢ç¶ã®ã³ã³ãã¯ããªæœåšè¡šçŸãå¹ççã«åŠç¿ããSeed3D-DiTïŒDiffusion TransformerïŒããã®æœåšç©ºéå ã§ç»åæ å ±ãæ¡ä»¶ãšããŠãã€ãºé€å»ãè¡ãã倿§ãªåœ¢ç¶ãçæããŸãããã®é£æºã«ãããå°ãªãèšç®ã³ã¹ãã§é«å質ãªåœ¢ç¶åæãå¯èœã«ãªããŸãã
åºåå質: çæãããã¡ãã·ã¥ã¯**ãæ°Žå¯æ§ïŒWatertightïŒãããã³ã倿§äœïŒManifoldïŒã**ã§ããããšãä¿èšŒãããŠããŸããããã¯ãã¡ãã·ã¥ã«ç©Žãèªå·±äº€å·®ããªããå®å šã«éããŠããããšãæå³ããŸããããã«ãããç©çã·ãã¥ã¬ãŒã¿ãŒãããã®ãªããžã§ã¯ãã®å åŽã¯ã©ãã§ãå€åŽã¯ã©ããããæç¢ºã«å€æã§ãããããè¡çªèšç®ã®åºæ¬ãšãªãã®ã§ãã
2.4. Step 2: ãã¯ã¹ãã£ãšPBRæè³ªçæ â ãã©ããªã¢ãªãºã ã®å®çŸ
çæããã圢ç¶ã«ãªã¢ã«ãªè³ªæãä»äžãããããSeed3D 1.0ã¯3段éã®ãã¯ã¹ãã£çæãã€ãã©ã€ã³ãå®è¡ããŸããæå€§4Kè§£å床ã®é«å質ãªãã¯ã¹ãã£ãçæããèœåãåããŠããŸãã
Seed3D-MV: åç §ç»åã«åºã¥ããçæãããã¡ãã·ã¥ã®åšå²360床ããèŠããèŠç¹éã§äžè²«æ§ã®ããRGBç»åãåæããŸããããã«ãããäžæã®ç»åã ãã§ã¯åŸãããªããç©äœã®åŽé¢ãèé¢ã®èŠãç®ãè£å®ããŸãã
Seed3D-PBR: Seed3D-MVãçæãããã«ããã¥ãŒç»åãåæãã**ç©çããŒã¹ã¬ã³ããªã³ã°ïŒPBRïŒ**çšã®æè³ªãããïŒã¢ã«ãããã¡ã¿ãªãã¯ãã©ããã¹ïŒã«åè§£ããŸããPBRã¯ãç©äœã®è¡šé¢ãå ãšã©ã®ããã«çžäºäœçšããããç©ççã«æ£ç¢ºã«ã¢ãã«åããææ³ã§ããããªã¢ã«ãªã©ã€ãã£ã³ã°ãšã·ã§ãŒãã£ã³ã°ãå®çŸããäžã§æ¥µããŠéèŠã§ãã
Seed3D-UV: æåŸã«ãè€æ°ã®èŠç¹ãããã¯ã¹ãã£ãã¡ãã·ã¥ã«çŒãä»ããïŒ3Dã¢ãã«ã®è¡šé¢ã«2Dã®ç»åæ å ±ãåã蟌ãããã»ã¹ïŒéã«ãç©äœã®åœ¢ç¶ã«ãã£ãŠé ããŠããŸãéšåïŒèªå·±é®èœïŒã«ãã¯ã¹ãã£ã®æ¬ æãçããŸããSeed3D-UVã¯ããã®æ¬ æéšåãåšå²ã®ãã¯ã¹ãã£æ å ±ãšUV座æšã«åºã¥ããŠèªç¶ã«è£å®ïŒã€ã³ãã€ã³ãã£ã³ã°ïŒããå®å šãªUVããããçæããŸãããã®æçµä»äžãã«ãããã©ãããèŠãŠãç Žç¶»ã®ãªãé«å質ãªãã¯ã¹ãã£ã宿ããŸãã
2.5. æ§èœè©äŸ¡ïŒç«¶åãåé§ãã客芳çããŒã¿
Seed3D 1.0ã®æ§èœã¯ã客芳çãªãã³ãããŒã¯ãšäººéã«ããè©äŸ¡ã®äž¡æ¹ã§ãã®åªäœæ§ã蚌æãããŠããŸãã
ãžãªã¡ããªçæ: 1.5Bãã©ã¡ãŒã¿ã®Seed3D 1.0ã¯ã3Bãã©ã¡ãŒã¿ãæã€ç«¶åã®å·šå€§ã¢ãã«ã§ããHunyuan3D-2.1ãäžåãã¹ã³ã¢ãèšé²ããŸãããããã¯ãããå¹ççãªã¢ãŒããã¯ãã£ã§ãããé«ãå¿ å®åºŠãéæããŠããããšã瀺ããŠããŸãã

ãã¯ã¹ãã£ãšæè³ª: 14人ã®è©äŸ¡è ãåå ãã人éã«ããè©äŸ¡ã§ã¯ãèŠèŠçæç床ããžãªã¡ããªå質ãæè³ªã®ãªã¢ãªãºã ããã£ããŒã«ã®è±å¯ããªã©ããã¹ãŠã®é ç®ã§Seed3D 1.0ãç«¶åã¢ãã«ããäžè²«ããŠé«ãè©äŸ¡ãç²åŸããŸããã
2.6. å¿çšïŒåäžãªããžã§ã¯ãããå®å šãªã·ãŒã³çæãž
Seed3D 1.0ã®èœåã¯ãåã
ã®ãªããžã§ã¯ãçæã«çãŸããŸããããåè§£çã¢ãããŒãïŒfactorized approachïŒããšåŒã°ããææ³ãçšããããšã§ãå®å
šãª3Dã·ãŒã³ãæ§ç¯ããããšãå¯èœã§ãããŸãã**èŠèŠèšèªã¢ãã«ïŒVLMïŒ**ãå
¥åç»åïŒäŸïŒãªãã£ã¹ã®åçïŒãåæããã·ãŒã³å
ã®ãªããžã§ã¯ããšãã®ç©ºéçãªã¬ã€ã¢ãŠãïŒäœçœ®ãã¹ã±ãŒã«ãåãïŒãæšè«ããŠã¬ã€ã¢ãŠãããããçæããŸããæ¬¡ã«ãSeed3Dããããäžã®åãªããžã§ã¯ããåå¥ã«çæããæåŸã«ããããæå®ãããäœçœ®ã«é
眮ããããšã§ãäžè²«æ§ã®ããå®å
šãª3Dã·ãŒã³ãçµã¿ç«ãŠãããŸãã
ãã®ããã«ãSeed3D 1.0ã¯åãªãç»åçæããŒã«ã§ã¯ãªããä»®æ³äžçã®ååïŒã¢ãã ïŒãäžã€ãã€ç²Ÿå¯ã«é³é ããããžã¿ã«ãªé³é æãšèšããã§ããããæ¬¡ç« ã§ã¯ããã®é³é æãçã¿åºãååããæã
ã®ç€ŸäŒãç£æ¥ãšããå·šå€§ãªæ§é ç©ãããã«ããŠåæ§ç¯ããŠããã®ããèå¯ããŸãã
3. 瀟äŒçå«æãšæªæ¥å±æïŒSeed3Dãæã3Dã³ã³ãã³ãã®æªæ¥
3.1. äž»èŠãªå¿çšåéãšç€ŸäŒçã€ã³ãã¯ã
Seed3D 1.0ã®ãããªé©æ°çãªæè¡ã¯ãåãªãç ç©¶å®€ã®ææã«çãŸããã瀟äŒãç£æ¥ã®ããæ¹ãæ ¹åºããå€ããå¯èœæ§ãç§ããŠããŸãããããŸã§å°éå®¶ã®é åã§ãã£ãé«å質ãª3Dã³ã³ãã³ãå¶äœãã誰ã§ãè¿ éãã€äœã³ã¹ãã§å®çŸã§ããããã«ãªãããšã§ãæ°ããªäŸ¡å€åµé ã®æ³¢ãçãŸããã§ãããã
å ·èº«AIãšããããèšç·Ž Seed3D 1.0ã¯ãããããèšç·Žã«ãããé·å¹Žã®èª²é¡ã§ãã£ããã³ã³ãã³ãã®ããã«ããã¯ããè§£æ¶ããŸããããã«ãããSim-to-Real転éãå éãããããã®ãã¡ã€ã³ã©ã³ãã åããŒã¿ã»ãããè¿ éã«çæã§ããŸãããŸããPBRæè³ªã¯ãããããæ©æŠãå ã®åå°ãšãã£ããªã¢ã«ãªè¡šé¢ç¹æ§ããåŠã¶ããšãå¯èœã«ããèŠèŠ-èšèª-è¡åïŒVLAïŒã¢ãã«ã®ããã®å æ¬çãªè©äŸ¡ãã³ãããŒã¯ã®æ§ç¯ãæ¯ããŸãããããã¯ãããå®å šã§å®äŸ¡ããã€è¿ éãªAIéçºãæå³ããAIã®ç€ŸäŒå®è£ ãåçã«å éãããã§ãããã
ã²ãŒã éçºãšXR ã²ãŒã ãXRïŒAR/VRïŒã³ã³ãã³ãã®éçºã«ãããŠã3Dã¢ã»ããã®å¶äœã¯æãæéãšã³ã¹ããèŠããå·¥çšã®äžã€ã§ãããSeed3D 1.0ã¯ãã³ã³ã»ããã¢ãŒããåçããçŽæ¥ãæå€§4Kè§£å床ã®é«å質ã¢ã»ãããçæããããšã§ãå¶äœã®ãªãŒãã¿ã€ã ãåçã«ççž®ããŸããããã«ãããå°èŠæš¡ãªã¹ã¿ãžãªãå人ã®ã¯ãªãšã€ã¿ãŒã§ã壮倧ãªäžç芳ã衚çŸã§ããããã«ãªããåµé æ§ãæå€§éã«è§£æŸãããŸãã
Eã³ããŒã¹ æ¶è²»è ã®è³Œè²·äœéšã¯ãäºæ¬¡å ã®ç»åããäžæ¬¡å ã®ã€ã³ã¿ã©ã¯ãã£ããªäœéšãžãšé²åããŸããSeed3D 1.0ã¯ããã£ãäžæã®åååçããã顧客ãèªç±ã«è§åºŠãå€ããŠè£œåã確èªã§ãã3Dãã¥ãŒã¢ããã¹ããŒããã©ã³è¶ãã«å®¶å ·ãèªå®€ã«é 眮ããŠã¿ãAR詊çäœéšãèªåã§çæããŸããããã«ããããªã³ã©ã€ã³ã·ã§ããã³ã°ã®æ²¡å ¥æãšä¿¡é Œæ§ãé£èºçã«åäžããæ°ããªããžãã¹ãã£ã³ã¹ãçãŸããŸãã
3.2. æ¢ç¥ã®èª²é¡ãšä¹ãè¶ããã¹ãå£
Seed3D 1.0ã¯ç»æçãªæè¡ã§ããã客芳çãªèŠç¹ããèŠããšããŸã ä¹ãè¶ããã¹ãããã€ãã®èª²é¡ãååšããŸãã
åäžèŠç¹ã®ææ§æ§: 1æã®åçããã¯èŠããªããç©äœã®è£åŽãé ããéšåã®åœ¢ç¶ãæšæž¬ããéã«ã¯ãäŸç¶ãšããŠäžç¢ºå®æ§ã䌎ããŸãã
è€éãªæè³ªã®åçŸæ§: é¡ã®ããã«å ã匷ãåå°ããæè³ªããã¬ã©ã¹ã®ãããªåéæãªç©äœã®ãªã¢ã«ãªåçŸã¯ãä»åŸã®ç 究課é¡ã§ãã
ç©çç¹æ§ã®æšå®: çŸåšã¯åœ¢ç¶ãšèŠãç®ãçæããŠããŸããã質éãéå¿ãæ©æŠä¿æ°ãšãã£ããã·ãã¥ã¬ãŒã·ã§ã³ã«äžå¯æ¬ ãªç²Ÿå¯ãªç©çç¹æ§ãŸã§ãç»åããçŽæ¥æšå®ããã«ã¯ããããªãç ç©¶ãå¿ èŠã§ãã
3.3. ä»åŸã®å±æïŒäžçã·ãã¥ã¬ãŒã¿ãžã®é
ByteDanceã®SeedããŒã ã¯ãSeed3D 1.0ãããã«é²åãããããã®æç¢ºãªããžã§ã³ãæã£ãŠããŸãã
ãã«ãã¢ãŒãã«å€§èŠæš¡èšèªã¢ãã«ïŒMLLMïŒã®å°å ¥: ä»åŸãMLLMãã·ã¹ãã ã«çµ±åããããšã§ãçæããã3Dã¢ã»ããã®å質ãšå ç¢æ§ãããã«åäžãããèšç»ã§ããããã«ãããããè€éãªæç€ºãææ§ãªå ¥åã«ã察å¿ã§ããããã«ãªãã§ãããã
äžçã·ãã¥ã¬ãŒã¿ãžã®å€§èŠæš¡å¿çš: ãã®æè¡ã®æçµçãªç®æšã¯ãçŸå®äžçãå¿ å®ã«æš¡å£ããAIããã®äžã§æŽ»åããåŠç¿ããããã®å£®å€§ãª**ãäžçã·ãã¥ã¬ãŒã¿ã**ã®åºç€ãšãªãããšã§ããSeed3D 1.0ã¯ããã®ã·ãã¥ã¬ãŒã¿ã倿§ãªã³ã³ãã³ãã§æºããããã®éµãšãªããŸãã
ãšã³ã·ã¹ãã ã®åœ¢æ: Seed3Dãéçãªã¢ã»ãããçæããäžæ¹ã§ãé¢é£ãããžã§ã¯ã**ãPuppeteerã**ã¯ããã®ã¢ã»ããã«åœãå¹ãèŸŒãæ¬¡ã®è«ççãªåé¡ã解決ããŸããPuppeteerã¯çæããã3Dã¢ãã«ã«éªšæ ŒïŒãªã°ïŒãèªåã§èšå®ããã¢ãã¡ãŒã·ã§ã³ãä»äžããæè¡ã§ããããã¯ãByteDanceãéçãªãªããžã§ã¯ããåçãªã¢ã»ãããžãšé²åãããããšã³ãããŒãšã³ãã®ãšã³ã·ã¹ãã ãæ§ç¯ããŠããããšã瀺åããŠãããããããå·¥åŠãã€ã³ã¿ã©ã¯ãã£ããªã·ãã¥ã¬ãŒã·ã§ã³ã§å³åº§ã«å©çšå¯èœãªäžçã®æ§ç¯ãç®æããŠããŸãã
3.4. çµè«
ByteDance Seed3D 1.0ã¯ãåãªãæè¡çãªäžæ©ã§ã¯ãããŸãããããã¯ã人éã®2次å çãªç¥èŠããæ©æ¢°ãçè§£ãçžäºäœçšã§ãã3次å ã®èšèªãžãšç¿»èš³ãããå ±éèšèªïŒãªã³ã¬ãã©ã³ã«ïŒããåµãåºããåºç€çãªè§Šåªã§ãããã®æè¡ã¯ã3Dã³ã³ãã³ãå¶äœãæ°äž»åããå ·èº«AIãç©çäžçã§èªåŸçã«æŽ»åããæä»£ã®å°æ¥ãå éãããŸããç©çäžçãšããžã¿ã«äžçã®å¢çãæº¶ãããæ¬¡äžä»£ã®ç¥èœã®é¢šæ¯ãæãäžã§ãSeed3D 1.0ã¯ééããªã決å®çãªåœ¹å²ãæããããšã«ãªãã§ãããã
å 責äºé
æ¬è³æïŒãŸãã¯æ¬èšäºãæ¬æ
å ±ïŒã¯ãå¯èœãªéã客芳çãªèŠç¹ã«åºã¥ãããªãµãŒãçµæãå
±æããããšãç®çãšããŠããŸãããŸãå¯èœãªéãã衚çŸã«ã¯é
æ
®ããŠããŸãããå¿
ãããå®ç§ã§ã¯ãããŸããã
ãããã£ãŠãæ¬ç·šã§èšåãããŠããç¹å®ã®æè³ãææ³ãå»çãæ²»çæ³ããããã¯ãµãŒãã¹ãªã©ã®æšå¥šãæ¡æãè¡ããã®ã§ã¯ãããŸããããŸããç¹å®ã®äŒæ¥ãå人ã«å¯Ÿããäžå·ã®æå³ã¯äžåããããŸããã
èªè
ã®çæ§ã«ããããŸããŠã¯ãæè³å€æãå¥åº·äžã®ãçžè«ããã®ä»å°éçãªå€æãå¿
èŠãªäºé
ã«ã€ããŠã¯ãå¿
ãååéã®å°éå®¶ãå°éå»ãªã©ããé©åãªã¢ããã€ã¹ããåããã ãããŸããããé¡ãç³ãäžããŸãã
