Repository navigation
Transparency not working when custom-shader is defined #4835
Unanswered
ryanfelder
asked this question in
Feature Requests, Ideas
Replies: 1 comment 16 replies
|
The shader needs to support transparency, shaders draw on top of the background and if they override the background then it will no longer be transparent |
16 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment


Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
It seems that when I enable a custom-shader, my terminal is no longer transparent.
I can toggle this behavior with a single # character.
I am on Fedora 41, with Nvidia proprietary drivers and a Geforce RTX 3060.
Here is my ghostty config
All reactions