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Alexey Tolmachev

Independent Netcode Engineer. Replacing traditional client-side prediction with strict deterministic sync. Architect of the TolmachЁv SDK for GameDev, MFT, and Digital Twins.

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TolmachЁv Universal Harmonic Compression Theory (TUHCT) & TUHCT Core

TolmachЁv Universal Harmonic Compression Theory (TUHCT) & TUHCT Core

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9 min read

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TUHCT Core in Algorithmic Trading & MFT: Defeating TCP/IP Latency Spikes with Phase Invariance

TUHCT Core in Algorithmic Trading & MFT: Defeating TCP/IP Latency Spikes with Phase Invariance

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7 min read
TUHCT Core in GameDev: Overcoming TCP/IP Collapse via Polyharmonic Resonance

TUHCT Core in GameDev: Overcoming TCP/IP Collapse via Polyharmonic Resonance

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10 min read
I am here to change the world of data transmission: TolmachÃŦv Universal Harmonic Compression Theory (TUHCT)

I am here to change the world of data transmission: TolmachÃŦv Universal Harmonic Compression Theory (TUHCT)

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6 min read
Beyond GameDev: Why TUHCT is the Universal Protocol for High-Performance Distributed Systems

Beyond GameDev: Why TUHCT is the Universal Protocol for High-Performance Distributed Systems

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3 min read
Why I Killed Client-Side Prediction: The Paradigm Shift of TUHCT

Why I Killed Client-Side Prediction: The Paradigm Shift of TUHCT

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3 min read
The Ghost of 4 Nanoseconds: How the Linux Scheduler Killed Determinism at 41.5M TPS

Summer Bug Smash: Smash Stories 🐛ðŸ›đ

The Ghost of 4 Nanoseconds: How the Linux Scheduler Killed Determinism at 41.5M TPS

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3 min read
The End of Rollback Netcode: 41.5M TPS, 24ns Latency, 0 CPU (Test It Yourself)

The End of Rollback Netcode: 41.5M TPS, 24ns Latency, 0 CPU (Test It Yourself)

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2 min read
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