base64-utf8编码的NSString转化为NSString

本文介绍了如何将base64-UTF8编码的NSString转换回NSString。内容涉及NSString到utf8格式NSData的转化,接着通过base64加密。提供了NSData和NSString的Base64编码扩展类及示例代码。

【原文地址:base64-utf8编码的NSString转化为NSString

【作者:chenghxc

【Demo:源码下载地址


在解析xib文件的时候发现有的节点内容的编码是 base64-UTF8,其实这个节点内容的编码顺序是先将NSString转化为utf8格式的NSData,再将NSData通过base64加密。刚拿到这样的字符串的时候感觉有点绕,但是仔细分析下来过程就是这么简单。

下面是在网上下载的两个扩展类,这里做一下收集和总结:

1、NSData+Base64.h

#import <Foundation/Foundation.h>

void *NewBase64Decode(
	const char *inputBuffer,
	size_t length,
	size_t *outputLength);

char *NewBase64Encode(
	const void *inputBuffer,
	size_t length,
	bool separateLines,
	size_t *outputLength);

@interface NSData (Base64)

+ (NSData *)dataFromBase64String:(NSString *)aString;
- (NSString *)base64EncodedString;

@end

2、NSData+Base64.m

#import "NSData+Base64.h"

//
// Mapping from 6 bit pattern to ASCII character.
//
static unsigned char base64EncodeLookup[65] =
	"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";

//
// Definition for "masked-out" areas of the base64DecodeLookup mapping
//
#define xx 65

//
// Mapping from ASCII character to 6 bit pattern.
//
static unsigned char base64DecodeLookup[256] =
{
    xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, 
    xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, 
    xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, 62, xx, xx, xx, 63, 
    52, 53, 54, 55, 56, 57, 58, 59, 60, 61, xx, xx, xx, xx, xx, xx, 
    xx,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 
    15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, xx, xx, xx, xx, xx, 
    xx, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 
    41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, xx, xx, xx, xx, xx, 
    xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, 
    xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, 
    xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, 
    xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, 
    xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, 
    xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, 
    xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, 
    xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, 
};

//
// Fundamental sizes of the binary and base64 encode/decode units in bytes
//
#define BINARY_UNIT_SIZE 3
#define BASE64_UNIT_SIZE 4

//
// NewBase64Decode
//
// Decodes the base64 ASCII string in the inputBuffer to a newly malloced
// output buffer.
//
//  inputBuffer - the source ASCII string for the decode
//	length - the length of the string or -1 (to specify strlen should be used)
//	outputLength - if not-NULL, on output will contain the decoded length
//
// returns the decoded buffer. Must be free'd by caller. Length is given by
//	outputLength.
//
void *NewBase64Decode(
	const char *inputBuffer,
	size_t length,
	size_t *outputLength)
{
	if (length == -1)
	{
		length = strlen(inputBuffer);
	}
	
	size_t outputBufferSize =
		((length+BASE64_UNIT_SIZE-1) / BASE64_UNIT_SIZE) * BINARY_UNIT_SIZE;
	unsigned char *outputBuffer = (unsigned char *)malloc(outputBufferSize);
	
	size_t i = 0;
	size_t j = 0;
	while (i < length)
	{
		//
		// Accumulate 4 valid characters (ignore everything else)
		//
		unsigned char accumulated[BASE64_UNIT_SIZE];
		size_t accumulateIndex = 0;
		while (i < length)
		{
			unsigned char decode = base64DecodeLookup[inputBuffer[i++]];
			if (decode != xx)
			{
				accumulated[accumulateIndex] = decode;
				accumulateIndex++;
				
				if (accumulateIndex == BASE64_UNIT_SIZE)
				{
					break;
				}
			}
		}
		
		//
		// Store the 6 bits from each of the 4 characters as 3 bytes
		//
		// (Uses improved bounds checking suggested by Alexandre Colucci)
		//
		if(accumulateIndex >= 2)  
			outputBuffer[j] = (accumulated[0] << 2) | (accumulated[1] >> 4);  
		if(accumulateIndex >= 3)  
			outputBuffer[j + 1] = (accumulated[1] << 4) | (accumulated[2] >> 2);  
		if(accumulateIndex >= 4)  
			outputBuffer[j + 2] = (accumulated[2] << 6) | accumulated[3];
		j += accumulateIndex - 1;
	}
	
	if (outputLength)
	{
		*outputLength = j;
	}
	return outputBuffer;
}

//
// NewBase64Encode
//
// Encodes the arbitrary data in the inputBuffer as base64 into a newly malloced
// output buffer.
//
//  inputBuffer - the source data for the encode
//	length - the length of the input in bytes
//  separateLines - if zero, no CR/LF characters will be added. Otherwise
//		a CR/LF pair will be added every 64 encoded chars.
//	outputLength - if not-NULL, on output will contain the encoded length
//		(not including terminating 0 char)
//
// returns the encoded buffer. Must be free'd by caller. Length is given by
//	outputLength.
//
char *NewBase64Encode(
	const void *buffer,
	size_t length,
	bool separateLines,
	size_t *outputLength)
{
	const unsigned char *inputBuffer = (const unsigned char *)buffer;
	
	#define MAX_NUM_PADDING_CHARS 2
	#define OUTPUT_LINE_LENGTH 64
	#define INPUT_LINE_LENGTH ((OUTPUT_LINE_LENGTH / BASE64_UNIT_SIZE) * BINARY_UNIT_SIZE)
	#define CR_LF_SIZE 2
	
	//
	// Byte accurate calculation of final buffer size
	//
	size_t outputBufferSize =
			((length / BINARY_UNIT_SIZE)
				+ ((length % BINARY_UNIT_SIZE) ? 1 : 0))
					* BASE64_UNIT_SIZE;
	if (separateLines)
	{
		outputBufferSize +=
			(outputBufferSize / OUTPUT_LINE_LENGTH) * CR_LF_SIZE;
	}
	
	//
	// Include space for a terminating zero
	//
	outputBufferSize += 1;

	//
	// Allocate the output buffer
	//
	char *outputBuffer = (char *)malloc(outputBufferSize);
	if (!outputBuffer)
	{
		return NULL;
	}

	size_t i = 0;
	size_t j = 0;
	const size_t lineLength = separateLines ? INPUT_LINE_LENGTH : length;
	size_t lineEnd = lineLength;
	
	while (true)
	{
		if (lineEnd > length)
		{
			lineEnd = length;
		}

		for (; i + BINARY_UNIT_SIZE - 1 < lineEnd; i += BINARY_UNIT_SIZE)
		{
			//
			// Inner loop: turn 48 bytes into 64 base64 characters
			//
			outputBuffer[j++] = base64EncodeLookup[(inputBuffer[i] & 0xFC) >> 2];
			outputBuffer[j++] = base64EncodeLookup[((inputBuffer[i] & 0x03) << 4)
				| ((inputBuffer[i + 1] & 0xF0) >> 4)];
			outputBuffer[j++] = base64EncodeLookup[((inputBuffer[i + 1] & 0x0F) << 2)
				| ((inputBuffer[i + 2] & 0xC0) >> 6)];
			outputBuffer[j++] = base64EncodeLookup[inputBuffer[i + 2] & 0x3F];
		}
		
		if (lineEnd == length)
		{
			break;
		}
		
		//
		// Add the newline
		//
		outputBuffer[j++] = '\r';
		outputBuffer[j++] = '\n';
		lineEnd += lineLength;
	}
	
	if (i + 1 < length)
	{
		//
		// Handle the single '=' case
		//
		outputBuffer[j++] = base64EncodeLookup[(inputBuffer[i] & 0xFC) >> 2];
		outputBuffer[j++] = base64EncodeLookup[((inputBuffer[i] & 0x03) << 4)
			| ((inputBuffer[i + 1] & 0xF0) >> 4)];
		outputBuffer[j++] = base64EncodeLookup[(inputBuffer[i + 1] & 0x0F) << 2];
		outputBuffer[j++] =	'=';
	}
	else if (i < length)
	{
		//
		// Handle the double '=' case
		//
		outputBuffer[j++] = base64EncodeLookup[(inputBuffer[i] & 0xFC) >> 2];
		outputBuffer[j++] = base64EncodeLookup[(inputBuffer[i] & 0x03) << 4];
		outputBuffer[j++] = '=';
		outputBuffer[j++] = '=';
	}
	outputBuffer[j] = 0;
	
	//
	// Set the output length and return the buffer
	//
	if (outputLength)
	{
		*outputLength = j;
	}
	return outputBuffer;
}

@implementation NSData (Base64)

//
// dataFromBase64String:
//
// Creates an NSData object containing the base64 decoded representation of
// the base64 string 'aString'
//
// Parameters:
//    aString - the base64 string to decode
//
// returns the autoreleased NSData representation of the base64 string
//
+ (NSData *)dataFromBase64String:(NSString *)aString
{
	NSData *data = [aString dataUsingEncoding:NSASCIIStringEncoding];
	size_t outputLength;
	void *outputBuffer = NewBase64Decode([data bytes], [data length], &outputLength);
	NSData *result = [NSData dataWithBytes:outputBuffer length:outputLength];
	free(outputBuffer);
	return result;
}

//
// base64EncodedString
//
// Creates an NSString object that contains the base 64 encoding of the
// receiver's data. Lines are broken at 64 characters long.
//
// returns an autoreleased NSString being the base 64 representation of the
//	receiver.
//
- (NSString *)base64EncodedString
{
	size_t outputLength;
	char *outputBuffer =
		NewBase64Encode([self bytes], [self length], true, &outputLength);
	
	NSString *result =
		[[[NSString alloc]
			initWithBytes:outputBuffer
			length:outputLength
			encoding:NSASCIIStringEncoding]
		autorelease];
	free(outputBuffer);
	return result;
}

@end

3、NSString+Base64.h

#import <Foundation/Foundation.h>

@interface NSString (Base64)
+ (NSString *)base64Encode:(NSString *)plainText;
+ (NSString *)base64Decode:(NSString *)base64String;
@end

4、NSString+Base64.m

#import "NSString+Base64.h"
#import "NSData+Base64.h"
@implementation NSString (Base64)

+ (NSString *)base64Encode:(NSString *)plainText
{
    NSData *plainTextData = [plainText dataUsingEncoding:NSUTF8StringEncoding];
    NSString *base64String = [plainTextData base64EncodedString];
    return base64String;
}

+ (NSString *)base64Decode:(NSString *)base64String
{
    NSData *plainTextData = [NSData dataFromBase64String:base64String];
    NSString *plainText = [[NSString alloc] initWithData:plainTextData encoding:NSUTF8StringEncoding];
    return plainText;
}
@end

5、实例代码:

#import "AppDelegate.h"
#import "NSString+Base64.h"

@implementation AppDelegate

@synthesize window = _window;

- (void)dealloc
{
    [super dealloc];
}
	
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification
{
    NSString *str = @"未加密字符串";
    NSLog(@"nsstring: %@",str);
    NSString *base64utf8 = [NSString base64Encode:str];
    NSLog(@"base64utf8: %@",base64utf8);
    NSLog(@"nsstring: %@",[NSString base64Decode:base64utf8]);
}

@end



评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值