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Blender 4.5 LTS

Initial release: July 29, 2025
Supported until July 2027
Blender 4.5 LTS splash artwork "DOGWALK" by Blender Studio
Splash artwork by Blender Studio

Summary

With 2 years of updates, full Vulkan support, and quality-of-life improvements, Blender 4.5 LTS is every Blenderhead’s best friend.

Versions

  • Blender 4.5.13 LTSAugust 25, 2026

    Changelog

    • Build: Update several dependencies for 4.5 LTS. [d2fa06a8a4]
    • Extensions tab not loading (SSL problem?). [#126358]
    • Switching from texture paint to particle edit mode by undo corrupts .blend file. [#161532]
  • Blender 4.5.12 LTSJuly 21, 2026

    Changelog

    • VSE: crash when prefetching frames for a scene strip with sequencer input which scene only contains a sound strip. [#160559]
    • Assert when undoing Make Single User with a linked mesh. [#161211]
    • Fix: crash in Armature Edit mode after duplicating animated bone. [e3d228ac409838aae79559866073e9fa19c2eb83]
    • Fix: Invalid ID name uniqueness code handling of ID name removal. [23131d9d2c40cc5cc9114aa49ec9fe087c0a12ee]
    • VSE, adding a crossfade between two strips does not set the crossfade inputs based on selection anymore. [#156207]
  • Blender 4.5.11 LTSJune 23, 2026

    Changelog

    • Anim: Backport Camera Marker Selection Logic Fix to 4.5. [ed347df1e170725c26ffcea574cead9c47e756cb]
    • Bug: Constraints Not Properly Cleared When Baking Bones on macOS. [#159842]
    • Fix: GL Compilation Subprocess file locking. [09e3fe90145]
    • Crash while joining strokes (backport request). [#159292]
    • Clicking in a cleared/uninitialized Video Sequencer Editor with specific keymap causes crash. [#160021]
    • Rigify: Converting rotation mode from Quaternion to Euler throws an error (fcurve.group is none, probably a missing check). [#159131]
  • Blender 4.5.10 LTSMay 19, 2026

    Changelog

    • Crash When Editing Mesh with Geometry Nodes and Armature. [#154739]
    • Vulkan: Black renders using NVIDIA driver 595.71. [#155371]
    • Vulkan affecting the shader result when mixing color and BSDFs. [#152150]
  • Blender 4.5.9 LTSApril 21, 2026

    Changelog

    • Using multiple render layer nodes in GPU compositor fills up VRAM. [#155639]
    • Fix: FCurve Settings RNA paths broken. [007ec77047c]
    • Line Art modifier has incorrect boundary on ortographic camera sensor fit vertical. [#155591]
    • Editing custom prop of ‘Temp’ type in °C/F crashes Blender. [#155418]
    • Fix #154685: Grease Pencil: Noise modifier creates discontinuity. [#155370]
    • Quick Favorites: some quick favorites are not removable from the menu. [#155581]
    • Regression: Compositor: Stereo multilayered OpenEXR doesn’t select the correct image. [#156200]
    • Compositor: Assert in vulkan code, when rendering compositor in backdrop view. [#152536]
    • LineArt: Make intersection lines follow face mark filtering. [fa17e7e6a42]
    • LineArt: Collection intersection flags and priority inheritance not working. [#156431]
    • Badly filled out Keying Set with Armature causes crash. [#156643]
    • Fix #154120: Offset setting does not affect surface placement. [#154157]
    • Normalize in graph editor no longer centers flat curves. [#156273]
    • Python error in *Quick Liquid* operator with *Shade Auto Smooth* (object_quick_effects.py). [#156134]
    • Fix: crash when loading file from within asset library. [45721454be3]
    • Fix: collection preview lost when writing via bpy.data.libraries.write(). [b2ac8f0e3d0]
  • Blender 4.5.8 LTSMarch 17, 2026

    Changelog

    • Regression: Sculpting: Shapekey Solo breaks undo steps. [#153226]
    • Crash when quickly scrolling objects with modifier panels visible. [#154087]
    • Assertion Failure: Moving Keyframe in Graph Editor beyond enum range. [#82669]
    • When picking a focus distance while it’s keyed + auto keyframe on, it doesn’t drop a keyframe automatically. [#154399]
    • Blender suddenly crashed when trying to join a rig into another a rig that is parented into another a rig. [#154651]
    • Lineart Modifier seemingly using free()’d/invalid triangle data. [#154632]
    • Fix: Correctly set new action user count to 0. [9663231430f]
    • Principled BDSF to Shader to RGB breaks when using both sheen and subsurface scattering. [#154962]
    • Odd lag with Grease Pencil Hook Modifier – dependency issue?. [#153137]
    • Error loading SGI image with 2 bytes per pixel, RLE (assertion, potential out of bounds read). [#155162]
    • Boundary brush symmetry bug. [#154678]
    • Paint: Linear Burn not supported. [#155207]
    • Assertion failure while closing Blender after rendering smoke simulation. [#155341]
  • Blender 4.5.7 LTSFebruary 17, 2026

    Changelog

    • Separate By Selection Issue. [#153227]
    • VSE: Adding Freeze Frame to either end of a video or image sequences crashed. [#147374]
    • VSE crashes when doing edits. [#146493]
    • VSE: Rendering a still preview while using proxies produces a broken image. [#150166]
    • crashing in sculpt mode, multires, Ctrl+Z. [#152087]
    • Blender instantly crashes when loading an incomplete exr file. [#152619]
    • Fix: restore accidentally changed default for ‘Allow Negative Frames’ pref. [b991f26937f913cb845617d3441ec7752f40ea95]
    • Crash on Redo in Sculpt Mode (Specific to Material Preview/Rendered Viewport). [#152005]
    • PyAPI: Potential loss of image due to unclear behaviour of `Image.pack()`. [#152638]
    • Outliner: Remap Users spawns multiple dialogs on top of each other. [#93814]
    • White artifacts when using Subsurface scattering in EEVEE (LTS 4.5.6). [#153373]
    • Compositor: Grouping a node with animation data (and removing sockets) leaves values without animation. [#148664]
    • Hard crash when jumping timeline with this grease pencil object. [#151908]
    • Dropping images into image editor fails. [#141496]
    • Very intermittent ‘Writing to ID classes in this context is not allowed’ when updating any property after rendering. [#114455]
    • Fix: UI: Instanced panels are drawn in incorrect tab. [6c7146532fc]
    • Freestyle: Crash in FRS_do_stroke_rendering when rendering during geometry updates (mesh batch cache race condition). [#151868]
    • Can’t drop asset from custom asset shelf if view scrolled. [#154248]
    • Bind Camera to Marker operator does not update all windows. [#152250]
  • Blender 4.5.6 LTSJanuary 20, 2026

    Changelog

    • User count corruption by bpy.ops.object.make_single_user. [#149541]
    • Bone in-between slider is drawn on top of the header. [#147705]
    • Grease Pencil: Crash when pasting strokes when the object has no materials. [#149837]
    • VSE: Preview doesn’t update when editing “Frame Number” in Speed Control. [#149765]
    • Sculpt Mode Crash With Grab 2D Brush While “Grab Active Vertex” Enabled. [#149795]
    • OSL Custom Camera Rendering has Memory Leak. [#145985]
    • Default Values on Noise Modifier in the Graph Editor set to 0 instead of 1. [#149942]
    • Graph Editor goes blank if Preview Range and Normalize are enabled. [#150036]
    • Remesh converts vertex groups to regular attributes. [#150016]
    • Curve sculpt mode: Pressing shift to temporarily switch to the Smooth brush doesn’t work. [#149437]
    • Crash in vertex paint after redoing. [#150014]
    • Reference Sheres are offset to the bottom and cropped, when tool header and 3d view header are flipped to the bottom. [#149843]
    • Crash redoing sculpt move. [#150257]
    • Fix: glTF exporter: Fix lamp temperature convertion. [d985b2e6ecc]
    • Compositor: AOV causes viewport to stop updating. [#150019]
    • Fix: glTF exporter: Fix exporting not normalized lamp. [3a970cff93d]
    • Broken selection drawing for flat objects in ortho view. [#139555]
    • Baking animation removes constraints from linked file. [#149724]
    • Sculpt Pose brush Squash & Strech deformation sets mesh position to -nan(ind). [#130465]
    • Action should not be re-used when it comes from linked file. [#150289]
    • NlaStrip creation doesn’t respect name parameter. [#150408]
    • [linux] copying on the steam version of blender crashes steam and then blender when you try to re open it. [#150414]
    • Face Selection doesn’t work properly when mesh is displayed as wire in Solid mode – Vulkan AMD GPU. [#150336]
    • Fix: Make script_pyapi_bpy_driver_secure_eval pass with python >3.11. [56f74eb24f4]
    • Image data-block can not load images on EEVEE (but works in Cycles). [#149039]
    • Grease Pencil draw on to the surface issue. [#141896]
    • Undoing brushstrokes in texture paint doesn’t visually happen until viewport camera is moved (in Viewport). [#150957]
    • Blender crashes on launch, ERROR (17): SharedMemory : handle_: File exists. [#146596]
    • [Cycles Multi GPU + OSL] Normal mapping causes crash. [#150441]
    • Grease pencil: Lineart not working at all. [#149217]
    • LineArt modifier: Simplify > Sample mode crashes blender (segmentation fault). [#149567]
    • Blender 5.0 crash when rendering with GPU compositor and compositing tree. [#151033]
    • USD Imports with duplicate blend shape names inside the same skeleton root prim crash. [#148569]
    • [crash] CompositorNodeKeyingScreen. [#151572]
    • Geometry Nodes: wrong baked cache frame range when using packed bakes. [#151676]
    • Asset Browser operators resets Pose Asset preview. [#151760]
    • Blender breackdowner only affects active rig with 2 rigs linked. [#150364]
    • Crash when copying Workspace. [#151744]
    • Core: Fix (unreported) issue in Main merge code with linked data. [dce5f7904ae]
    • Compositor: Denoising EXR sequences accumulates memory with each frame. [#151940]
    • crash when importing asset. [#152215]
    • Crashing when trying to use Pose brush. [#152292]
    • Asset browser screenshot preview is incorrect while in camera view. [#145599]
    • Viewport render region (can be enabled with Ctrl+B) is broken in blender 5.0 when using Eevee with the walk navigation and fly nagivation modes. [#151586]
    • UX Issue: Line art ‘Depth Offset’ is far too sensitive. [#152609]
    • Fix: fix b-bone keying set property identifiers. [f1193a0bd67]
    • `Copy Driver to Selected` does not overwrite existing driver. [#152624]
    • Triangles to Quads “Compare Color Attributes” ignores float colors. [#152040]
    • Fix: renaming pose bones via F2 does not refresh the Outliner. [ee9f1f4d528]
    • Normals become broken after Separate By Material operation. [#151083]
    • Geometry Nodes, Python: Linear Arrow Gizmo crashes Blender when python modal operator finishes. [#151241]
    • Activating a camera from the Outliner “Blender File” view clears the scene camera. [#151425]
    • Grease Pencil: Crash when weightpainting after Convert to GP from Mesh due to no vertex group selected. [#151841]
    • Lattice UVW input Glitch. [#71397]
    • Outliner: Moving collections reorders or deletes them unexpectedly. [#150676]
    • Hair Curves: Can’t select curves additively with the Select Brush. [#152228]
    • LTS: Video editor crash with 1055 png sequence. [#152099]
    • Regression: Copy Global Transform fails when using Available keying set. [#152216]
    • Texture Paint is NOT SHOWING selected faces, but shows EVERYTHING. [#144035]
    • Walk navigation causes EEVEE camera view to render incorrectly. [#153033]
  • Blender 4.5.5 LTSNovember 18, 2025

    Changelog

    • Intel Arc OpenGL: Light probes don’t interpolate. [#141165]
    • Python template “ui_tool_simple.py” attempts to show property “mode” that doesn’t exist for “transform.translate”. [#148490]
    • Collections and the Timeline are sorted in 2 different ways. [#144460]
    • temp_data().images.load fails to handle relative paths. [#148683]
    • Fix (unreported) assert on unknown DNA struct `ViewLayerEngineData`. [57327d831d2]
    • VSE: keyframed strip not moving to keyed position. [#141190]
    • ShaderNodeCustomGroup crashes on display in Blender 4.4.0 and higher. [#148685]
    • bmesh.types.BMFace.calc_tangent_edge_pair() is broken since 4.3. [#148777]
    • Fix: error in wayland_dynload wl_display_dispatch_pending wrapper. [13522fd2945]
    • Fix #148338: Renaming a bone can rename channel in unassociated action. [#148477]
    • Crash entering new node group in compositor if a “Missing Data-Block” Node Group node is present. [#148750]
    • Fix #148478: Renaming bone can rename channels in all action slots. [#148845]
    • Empty Default Eraser Brush Causes Crash. [#148902]
    • Lineart Modifier – Match Output for Vertex Weight Transfer not working as expected. [#148736]
    • Adjust Pose Asset does not create undo step resulting in loss of work. [#148244]
    • GP: Edit mode change Opacity (Shift+F) is absent from the menus. [#147394]
    • Default Preset protection interacts with custom Presets, leading to them not being deletable. [#140719]
    • Missing Runtime Libraries if Blender is Built with `py`-Infix in Path. [#149070]
    • enum values are not correctly generated. [#141853]
    • Grease Pencil: Reproject Strokes is not working. [#146795]
    • nla.apply_scale() does not apply scale. [#143853]
    • Fix: OptiX denoiser showing up on devices without OptiX compatible GPUs. [e2af0be1aca]
    • Broken selection drawing for flat objects in ortho view. [#139555]
    • FBX export doesn’t preserve geometry order. [#146700]
    • Cloth Physics Simulation Crash on Free every time after opening project. [#149201]
    • Depsgraph doesn’t build relations for camera markers. [#149172]
    • Fix #148979: Grease Pencil: Reproject operator keep radius consistent. [#149241]
    • Compositor: Grouping a node with animation data (and removing sockets) leaves values without animation. [#148664]
    • Fix: Nodes: missing undo step when editing node socket items. [a4c16f57912]
    • Blender Crashes in Potrace library. [#148792]
    • Fix: Parent type not reset after ‘Clear and Keep Transforms’. [afc86559f59]
    • Fix: Error when connecting Boolean sockets to Material Output in Material Nodes. [#147808]
    • Fix: Python API: bpy.app.is_job_running(‘SHADER_COMPILATION’). [b1fafcf5603]
  • Blender 4.5.4 LTSOctober 29, 2025

    Changelog

    • Blender 4.5.3 fails to compile with OpenColorIO 2.5.0. [#147227]
    • OpenEXR: Support reading multipart files with full channel names. [138e8fbf1bd85a081682f6d44d8bd73e993560ff]
    • Render: Forward compatibility for Blender 5.0 pass renames. [738209b2bee5be0ac4946ab5511f1644f2ac3391]
    • Illegal address when rendering with a custom camera in 4.5. [#145544]
    • UV Editor: Lock Pinned Islands in UV packing not working with UDIMs. [#141293]
    • Armature Symmetrize not symmetrizing Display Type prop. [#145190]
    • Crash when Capture Screenshot Preview. [#145719]
    • Regression: 3D cursor misaligned with axes in certain viewport rotations. [#145028]
    • Crash when opening old file with undefined node. [#145675]
    • USD Import: Fails to respect path user preference. [#145856]
    • VSE: from 4.5 right click select doesn’t work with Blade Tool. [#145715]
    • Fix: VSE: Metastack channel preview with negative values. [f974c598f9a]
    • Crash on pasting VSE strip with driver. [#145629]
    • Fix: GPU: Avoid accessing GLContext after it is destroyed. [e8b7e144e04]
    • VRAM leak when Stereoscopy and motion blur are both enabled. [#145743]
    • Crash when switching view layer after undoing deleting/unlinking of certain object types. [#145848]
    • Fix #145932: Relax Face Set brush can corrupt mesh. [#145952]
    • Crash using playhead snapping in VSE in new scene. [#145890]
    • Blender 4.5 freezes with blank output colour management settings. [#146042]
    • Vulkan: Render Preview Error with Multiple 3D Viewports. [#145961]
    • Blender sometimes crashes when using resize detail button in dyntopo mode on a mesh with resolution higher than 500. [#146233]
    • Viewport Compositor: Render Layer input will not pass thru. [#146133]
    • 4.2.5 LTS – 5.0.0 alpha: Crashing after using UV Sculpt Tools in New Scene. [#145879]
    • Rigify: Actions Feature does not use Slotted Actions. [#144641]
    • .glb file import error on Blender 4.5. [#142867]
    • OpenGL: Curve control points are extremely small when first displayed. [#146501]
    • Possible Relax vertices in UV crash (wrong uv_sculpt size, missing defaults). [#132016]
    • User interface artifacting with Vulkan on Qualcomm. [#145315]
    • Fix #147340: EEVEE: Crash on failed world material compilation. [#147445]
    • Grease Pencil: Hardness property doesn’t affect Square line type. [#147147]
    • Fix: Cycles: MetalRT motion curves setup bug. [#146568]
    • Can’t select verts/edges/faces behind wire/bounds objects while retopology overlay is on. [#145993]
    • Crash when exporting alembic with Color Attributes. [#146822]
    • Moving a empty material after joining objects crashes Blender (backport request). [#146878]
    • Node Wrangler: Add Principled Setup plugs bump textures into filter width. [#146679]
    • Fix: VSE: Propagate split to connected strips by default. [22d9b4ff719]
    • Fix: USD: Camera FStop of 0 means no depth of field. [47368daebe0]
    • Animation is not deleting when Bake Simulation was used. [#146105]
    • bpy.ops.object.geometry_node_bake_pack_single failing on Windows. [#147175]
    • Blender crashes when using the Align Bones operator across two armatures with different mirror settings. [#146242]
    • VSE: “Swap Data” breaks strip alignment, then crashes. [#146682]
    • Some keymap user preferences do not get imported into Blender 4.5 properly. [#146670]
    • Crash if Grab and Keep Moving Missing Linked Data Block. [#147283]
    • Weight painting can easily create NaN. [#146671]
    • Test for greying out linked images in texture painting is backwards. [#147568]
    • Crash after dragging any Asset Library Essential into the Compositor (Timings Overlay enabled, invokes the wrong tooltip). [#147752]
    • Fix #146724: Crash when deleting node group from outliner. [#147828]
    • Fix #147803: assert triggered on keyframe jump on NLA control curves. [#147957]
    • Crash deleting library from which the current scene is linked. [#147759]
    • Crash using Blade or Slip tool in VSE with new scene. [#145853]
    • Toggle Window Fullscreen, Timeline (4.5.0, 4.5.1, 4.5.2, 4.5.3, 4.5.4). [#146812]
    • Fix (unreported) Collada: missing `finish` call on some modified attribute. [84418a8d16a6846afae0e80cde25027f53fded56]
    • Sequencer: crash with sequencer in sequencer. [#147477]
    • Crash when dragging outliner object into status bar. [#144921]
    • anim_transforms_to_deltas resets non-keyframed object transforms values. [#147796]
    • Collection input is missing the picker on new node group. [#147860]
    • Unnecessary write operations on blender_assets.cats.txt. [#111576]
    • Blender freezes on saving/loading of blend files with complex liboverride trees. [#145894]
    • install_linux_packages: Fix for Fedora ≥ 41 (DNF5). [e32a8ec884e]
    • Grease Pencil: Stroke not visible for specific post processing values. [#147174]
    • Blender Timeline animation, SHIFT vs CTRL selection difference. [#147996]
    • Rigify doesn’t check existence of collection properly. [#148454]
    • Opening old 2012 .blend file crashes blender. [#148170]
  • Blender 4.5.3 LTSSeptember 9, 2025

    Changelog

    • [4.5 LTS] Fix memory leak when loading libraries fails from Python. [0056783a60d11e9eb20d5fbe73d4535989871b02]
    • Fix: Grease Pencil: Smooth sculpt brush not working with handles and mask. [b1b7360fc2543212c63b66be89536dacae38cce1]
    • Add-on hotkey customizations are not saved for custom operators. [#143838]
    • [4.5 LTS] Fix: frozen mathutils Vector & Matrix types could be resized. [3bb0b4864df761bb3d2db593eea8b5a9ffa797e8]
    • Fix: UVSculpt brush size not converted correctly for 5.0 changes. [f2c538ae863025869deb9bb3201a4a9bbb32ea56]
    • bpy.context.object.modifiers[“Lineart”].thickness no longer works in 4.5.2. [#145138]
    • Grease pencil: Divide blend mode doesn’t work. [#143802]
    • Fix: Vulkan: Submission runner crash on start. [baa7ba7cbee894d034a59b309923a444b1a1f52c]
    • Vulkan: NVIDIA driver 580.76.05 on Wayland freezes at startup. [#144625]
    • When using the Vulkan backend, material compilation errors directly lead to Blender crashing. [#144614]
    • Blender Light Probes do not create “mirrors” in 4.5 with Vulkan enabled. [#142110]
    • Missing display update for unified strength icon. [#144281]
    • Crash selecting the text on a linked duplicated text object. [#144970]
    • 4.5 Crash with Cycles render w/ Persistent Data + fileview thumbnails sequence. [#143662]
    • Fix: Workbench: Broken render tests after AA fix. [df9239608bbc21f23b233c65b2eba6898ada9f18]
    • Fix: Workbench: Broken render tests after AA fix. [df9239608bbc21f23b233c65b2eba6898ada9f18]
    • Cycles: Add ROCm 7 runtime to hipew search list. [f6c709f30b23be4fa9618938c2bb3c052a74421d]
    • Cycles: Add support for building with CUDA 13.0 and OptiX 9.0. [6f6bf2b64d5c8cdec7fb5927fe41eca3818be8ce]
    • Vulkan: Weird pink shading with temporal accumlation turned off. [#144636]
    • Crash switching camera from Camera View to Orthographic view in Material Preview mode. [#143857]
    • EEVEE: Rendering is incorrect in walk mode with overscan enabled. [#144441]
    • Fix #144599: Cycles OSL node with external script does not update. [#144808]
    • Invalid text selection in the Python console. [#144858]
    • Illegal Address in CUDA queu copy_from_device (integrator_shade surface_raytrace integrator_sorted_paths_arrays_prefix_sum). [#143841]
    • Cycles OptiX: When adjusting material properties that enables shader ray tracing, the material will momentarily render incorrectly. [#144910]
    • Dynamic Paint: Bake Image Sequence crash. [#143958]
    • OSL call for “geom:name” stopped working in Blender 4.5 LTS. [#144814]
    • Crash when calling any node group from side properties panel. [#144621]
    • Assert on `Add Texture Paint Slot`. [#144175]
    • Crash when attempting to Unlink linked IDs from the Unused Data Outliner. [#144840]
    • Dynamic Paint Crash switching displace factor from positive to negative – FYI New light project OK. [#142137]
    • Blender crashes when snapping after aligning in edit mode. [#144916]
    • Fix: EEVEE: Memory leak when drawing Volume objects. [f6676240896]
    • Python: Modifying Workspaces via Python and ‘Reporting an Error’ Crashes Blender. [#144958]
    • Cloth simulation presets only save some of the settings. [#104074]
    • Force fields don’t work on a fire simulation with Flame Smoke 0. [#86512]
    • Falling fluid simulation has odd behaviour. [#144701]
    • Crash when scrubbing Scene Strip in Video Sequencer. [#144982]
    • Fix: ACES 2.0 studio config sets image files to ACES2065-1 incorrectly. [820afacf15f]
    • crash when moving GP stroke. [#143635]
    • UI freezes with lots of action slots (in the Outliner). [#143697]
    • Python: Improve `bpy.data.user_map()` argument documentation. [cc943ea8145]
    • WORKBENCH with MATCAPS Rendering Issues in Blender 4.5 and 5.0 Alpha. [#142738]
    • EEVEE: Freeze playing back a certain animation on macOS. [#142381]
    • Assert fail in Limited Dissolve of flattened cone. [#144383]
    • gpu.state.line_width_set() Does not work in vulkan. [#144700]
    • split selection removes vertices. [#145108]
    • Value Node not changeable in Properties Window. [#144760]
    • Blender 4.5.2 LTS Clay strips brush – View plane acts like area plane. [#145070]
    • NDOF/3D mouse: Pan Zoom is reversed in cardinal-orthographic views, in fly mode. [#144751]
    • Crash when converting multiple objects to grease pencil with shared mesh data. [#145287]
    • Crash when joining (Ctrl-J) two Grease Pencil objects in Blender 4.5.2 LTS. [#145297]
    • Crash: 4.5.1 can’t open 5.0 file that contains Closure Zone. [#144414]
    • Segmentation fault on grease_pencil_export_svg with frame_mode=’SELECTED’. [#145259]
    • Crash in Viewport Render Animation when GDB is Attached. [#145375]
    • Fix: incorrect handling of 3×3 matrices with RNA get/set callbacks. [c01b33593f1]
    • The Greace pencil stroke copying bug. [#145228]
    • Blender 4.5 unusual slow playback speed compare to B4.4 In large scale geometry nodes. [#145385]
    • Compositor Cyclic links warning doesn’t disappear. [#145403]
    • Copy Global Transforms: SKIP_SAVE on paste. [1459f185cb8]
    • FBX: new 4.5 importer places (instanced?) objects from Navisworks FBX file at origin. [#145116]
    • Asset shelf breaks when changing preview size. [#112936]
    • Anim: fix crash when loading F-Curve with unknown modifier. [5844ee62291]
    • Fix: viewer shortcut description mentions compositor only. [f5e6be7f398]
    • 4.5.3 regression – bpy behavior change on evaluated mesh with SK. [#145340]
    • .glb file importing problem. [#144980]
    • Python API: GPU module compute shader local group size defaults to -1 instead of 1 on Vulkan/OpenGL. [#145818]
    • Blender Crashes With Curve Pen Tool While Using With Nurbs Curve. [#145560]
    • Build: resolve linking error on *BSD systems. [0648332ceba]
    • [Zh_CN] Driver auto-variable name “变量”causes Python error. [#145590]
    • FBX: new importer does not import textures from some files. [#145244]
    • Movie distortion node is more pixelated using the Auto GPU compositor. [#145439]
    • Cryptomatte shows numeric value instead of picked asset name. [#145498]
    • Crash on separating hair curves object. [#145666]
    • Can’t use Intel Arc A770 GPU in Blender 4.5.2 LTS despite having the latest packages installed. [#145449]
    • Captured attribute not propagated to Set Mesh Normal. [#145691]
    • Fix: MaterialX export can end up with duplicate node names. [5ba56b4c6da]
    • VSE – dragging on an image sequence no longer updates the Frame number in the Preview overlay. [#144332]
    • USDZ in Blender 4.3.0: textures missing on FBX -> USDZ export (new export_textures_mode). [#145711]
    • Fix: 3D text line end misses last character. [3b12157b928]
    • Undo history Unknown Action. [#144096]
  • Blender 4.5.2 LTSAugust 20, 2025

    Changelog

    • Cleanup `bpy` builds on PyPI and archive them on Download. [#146]
    • Vertex/Weight Paint Mask issues with subdivision. [#143317]
    • Regression: Shading Issue transforming a object with custom normals. [#142485]
    • Missnamed Built-In Shader. [#143485]
    • Asset browser capture screenshot preview does not capture Cycles rendered preview. [#141732]
    • USD: World uses wrong output node. [#143291]
    • Vertex Weight Proximity sets Normalize Weights checkbox to default state after options switch. [#143360]
    • UI: grey-out NDOF orbit center settings in “Fly mode”. [98596c9bccc]
    • Fix: Grease Pencil: Remove fill guide attribute in `remove_fill_guides`. [5c1e9125b91]
    • Tool gizmo disappears when resizing regions & areas. [#143629]
    • Pivot to Active Vertex in Mesh Sculpt mode not working. [#143630]
    • Fix: `SculptSession#last_active_vert` uses incorrect value. [fa3bebbbd6f]
    • `bpy.ops.grease_pencil.join_selection(type=’JOIN’)` makes existing strokes broken. [#142325]
    • Action editor with playhead snapping crash. [#143154]
    • macOS complains about being unable to use Vulkan if a user reuses Vulkan user preferences. [#143304]
    • [Clipping Region] Multi 3D Views & Alt+B enabled – click selection picks mesh outside region before target in mesh edit mode. [#142800]
    • Attribute node (Type: View Layer) is not updated during playback in EEVEE when nothing is animated. [#143323]
    • OpenGL: –debug-gpu doesn’t work in background mode. [#142620]
    • Field Nodes not outputing values from node groups. [#142202]
    • Old AMD Drivers: Crashes on startup (4.4.0 and above). [#143087]
    • Error “Selected faces required” When Using ‘K’ Knife Cut After Confirming Previous Cut with ‘Shift+K’ in Edit Mode. [#143439]
    • Hydra Storm: Error in console when rendering. [#143722]
    • Fix: Nodes: restore active node after copy-pasting nodes. [0a37bba5a99]
    • Dot dash modifier makes grease pencil disappear. [#143870]
    • Solidify Algorithm Behaves Strange/Different in 4.5. [#143789]
    • Vulkan: Assert when sliding vertex. [#143685]
    • Blender displays a crash popup when OSL camera references oso file that doesn’t exist. [#143907]
    • Fix: Cycles: Show correct minimum OptiX GPU driver in preferences. [c1c735dd5a0]
    • Repeated deletion & Ctrl+Z on a linked library may cause crash. [#143888]
    • Broken Normals when realizing Instances with Geometry Nodes that have an Object with WeightedNormal Modifier (and mirrored). [#143708]
    • Regression: Crash in Vertex & Weight Paint when applying deform modifier. [#143238]
    • Fix: Poll function for asset screenshot operator. [7a1ad217c69]
    • Intel Arc OpenGL: GPU compositor infill is inconsistent. [#141173]
    • Volume shader masked by shader with alpha blend transparency. [#143294]
    • NVIDIA Vulkan: Blender 4.5 crash on startup with MSI Afterburner/RivaTuner Statistic Server. [#141806]
    • Fix: VSE: Wrong context used when dropping audio files. [d648f124756]
    • Cryptomatte: Precision issues with matte output. [#143775]
    • Bevel & Join Geometry crash. [#143450]
    • Viewport: Blender crashes when entering sculpting mode. [#142093]
    • Problem with edit lines display on grease pencil object. [#143952]
    • 4.5 LTS: Fix: armature “Auto-Name by Axis” creating invalid UTF8 names. [b670fad9cb33cb5c0b375826fc684312ab4a844b]
    • Cleanup: No longer require VSE Strip struct memory layout to never change [4.5]. [c4c612ba5337f19f2cbe7eb4854a2babdbce1e65]
    • Intel Windows OpenGL: Dilate node feather mode does not work. [#141436]
    • Curves in EDIT mode appear thinner than in OBJECT mode on HiDPi displays. [#141980]
    • Vertex Paint: Subtract blending mode is broken. [#143399]
    • Regression: Frustum culling is incorrect in Blender 4.5 with older AMD GPU drivers. [#143336]
    • Transparent background is not fully transparent in Workbench Render Engine. [#144040]
    • Curves Edit Mode: Redo duplicate move broken. [#143739]
    • Fix #144014: Driver for data.shape_keys path fails with GPU subdivision. [#144030]
    • Weight Painting Stroke Falloff Not Rounding. [#134160]
    • Sculpt: Repeatedly Remeshing causes out of memory crash. [#143257]
    • Nuked my C: drive accidentally using Blender. [#139585]
    • Assert browsing a non UTF8 render output path. [#143018]
    • Creating a face between two edges can result in a bow-tie quad. [#143905]
    • Running New Scene in an Empty file crashes blender. [#144086]
    • ASAN error when viewing collection in the spreadsheet. [#143532]
    • Eevee World Sun Shadow no longer works in 4.5. [#142046]
    • “Clear Keyframes” Affects All Bones. [#143818]
    • Compositor Keying node “Feather Size” and “Dilate Size” inputs do nothing when given negative values. [#144070]
    • Fix: Assert in Keying node with no input. [d117ef4af3d]
    • VSE video thumbnails performance / UI smoothness issues (since 4.3?). [#142912]
    • Animation FPS progressively slower from Blender 4.3 to 4.5. [#140706]
    • Assertion: BLI_string_ref.hh operator[](), at ‘index < size_’. [#143539]
    • Eevee World Sun Shadow no longer works in 4.5. [#142046]
    • Fix: EEVEE: VolumeProbeModule do_full_update_. [20f7bc67506]
    • Cryptomatte picker does not work with sequences. [#144107]
    • Vulkan AMD: Wireframe overlay renders without occlusion culling when smooth wires is turned off. [#142537]
    • Grease Pencil Bezier Curves, doesn’t respect Overlay Guides when Grid Snapping is on. [#143534]
    • Blender has stopped working when copying a Grease-Pencil stroke in Edit-mode. [#142700]
    • VSE proxies for image sequences do not work (since 4.5). [#144254]
    • Node tool crashes under specific scenario. [#144126]
    • 4.5 Grease Pencil Light feature doesn’t work anymore. [#144170]
    • Sculpting Dynotopo R Button display artifact (NOT Critical). [#142927]
    • EEVEE: Shadows are missing if trasparency of a material is set by Instance or Object attributes. [#144054]
    • Mesh transforms do not show up in the viewport if Blender is run with –debug-gpu-force-workounds. [#144174]
    • Blender Project Instant Crash Upon Opening. [#143720]
    • Grease Pencil 3 Moving Strokes to other layers cause them the lose Parenting. [#139258]
    • Calling ‘bpy.ops.object.lineart_bake_strokes’ through the Python API in 4.5+ causes the UI to stop responding. [#144392]
    • Edge slide misbehaves when sliding towards triangle. [#144270]
    • VSE: Scopes sometimes stop updating during playback. [#144432]
    • Return value of `bpy.app.translations.locales` changed in 4.5. [#144306]
    • Vulkan: Disable descriptor buffers. [84d0840f0c8]
    • Vulkan: Destroy resources in submission thread. [3b081259efc]
    • Fix: Compositor: Wrong tooltip for Crop Node. [3c2bd8cde6e]
    • Removing and then redefining override causes a crash. [#144373]
    • Fix #144408: Crash when cancelling primitive tool with automerge on empty drawing. [#144470]
    • Grease Pencil: `Convert Curve Type` operator always creates Bézier curves with free handles. [#144369]
    • Crash when setting default_value for a color socket on a material node group. [#143551]
    • Fix: GL Compilation Subprocess race condition. [05b26ef4eb8]
    • Compositor crash cycling between inputs in compositor. [#144411]
    • Crash in texture drawing. [#143691]
    • Fix: Grease Pencil: Attribute interpolate with randomization. [1b6c73b0918]
    • Reprojcting Bezier Grease Pencil Strokes doesn’t move the handles with the strokes. [#131108]
    • Fix: Grease Pencil: Bézier handles not effected by `Snap To Grid`. [0c6941eee39]
    • Fix #139094: Grease Pencil: Primitive Tools not initializing `u_scale` attribute. [72bf515e585]
    • Fix: Grease Pencil: `SVG` and `PDF` bounding box size bug. [118fe9cd248]
    • Cycles: oneAPI: Disable L0 copy optimization for several dGPUs. [4bc473807f7]
    • grease pencil 3.0 subdivision pinches at the stroke’s start point. [#142644]
    • FBX exporter encounters error when exporting meshes with tangents. [#144592]
    • Fix: execute_node_group only accepting positive values for arguments. [bc6bc8f5d51]
    • Animation & Overrides; Keyframe insertion should result in warning/error?. [#144371]
    • Build: Only link to librt on Linux. [41539e4fa80]
    • Fix: Build failure on riscv64 platform. [9745245933a]
    • Blender crashes opening certain file. [#144749]
    • ACES 1.3 errors in Blender 4.5.1. [#144681]
    • LineArt: Backport thickness to radius conversion. [ae8a273c7afcccae43180596b8970f96c8e6435c]
    • Can’t Keyframe or add driver to UV Map active render property. [#142780]
    • Vulkan Backend Renders Control Points Incorrectly. [#143231]
    • Vulkan: Swap to system memory for device local memory. [92cb40fd2ead492c907704feb24cb99227d60f1a]
    • Vulkan: Displaying Bone Keys in Graph Editor Causes VRAM Leak. [#142305]
    • Fix: Vulkan: Use after free when switching scenes. [960e0dae10]