Creating smiles for generations
Who we are
Nintendo's mission is to put smiles on the faces of everyone we touch. We do so by creating new surprises for people across the world to enjoy together. We've forged our own path since 1889, when we began making hanafuda playing cards in Kyoto, Japan. Today, weâre fortunate to be able to share our characters, ideas and worlds through the medium of video games and the entertainment industry.
Nintendo of America, established in 1980 and based in Redmond, Wash., is a wholly owned subsidiary of Nintendo Co., Ltd. We are committed to delivering best-in-class products and services to our customers and to investing in the well-being of our employees as part of the global Nintendo family.
Our history
Weâve been dedicated to our mission for a long timeâsince 1889, in fact.
1889
Fusajiro Yamauchi began a small business manufacturing âHanafudaâ playing cards in Kyoto, Japan.
1980
Announced a wholly owned subsidiary, Nintendo of America Inc. (NOA). Started selling the Game & WatchâĒ product line.
1981
Developed and began distribution of the coin-operated video game Donkey KongâĒ. This video game quickly became the hottest selling individual coin-operated machine in the business.
1985
The Nintendo Entertainment SystemâĒ (NESâĒ) launched in America and became a smash hit.
1985
MarioâĒ was first introduced in the Super Mario Bros.âĒ game.
1986
The character LinkâĒ made his first appearance in the Legend of ZeldaâĒ game for NES.
1989
Introduced Game BoyâĒ, the first portable handheld game system. Originally bundled with the TetrisâĒ game, it was an instant phenomenon.
1991
The 16-bit Super Nintendo Entertainment SystemâĒ (Super NESâĒ) was released in the U.S.
1996
The Nintendo 64âĒ system launched in the U.S. on Sept. 29, along with the critically acclaimed Super Mario 64âĒ game.
1998
Nintendo introduced Game Boy ColorâĒ. PokÃĐmonâĒ, a breakthrough game concept for Game Boy, was introduced to the world and generated a nationwide craze to âCatch âem All!â
2001
Launched the Game BoyâĒ Advance and the Nintendo GameCubeâĒ systems. The Nintendo GameCube was the first Nintendo system to use optical discs instead of cartridges for its games.
2004
Launched the Nintendo DSâĒ, an innovative, dual-screen handheld gaming system.
2006
Nintendo introduced the WiiâĒ system and with it several advanced features. Wireless motion-sensitive controllers, built-in Wi-Fi capability, and a host of other features made Wii the best-selling later-generation console system in the world.
2008
Wii became the first system purchased by more than 10 million Americans in a single year.
2011
The Nintendo 3DSâĒ system launched, letting users view and play 3D content without special 3D glasses.
2012
The Wii UâĒ system launched with the innovative Wii U GamePad controller that offered users new ways to play together, including off-TV. This system also introduced support for amiiboâĒ accessories.
2015
The SplatoonâĒ game launched, introducing the squid-kids known as Inklings.
2017
The Nintendo SwitchâĒ system launched, along with hits including Super Mario OdysseyâĒ and The Legend of ZeldaâĒ: Breath of the Wild.
2019
The Nintendo Switch Lite system launched. Designed specifically for portable play, the compact system plays the library of Nintendo Switch games that work in handheld mode.
Contact us
Whether you need customer support, are interested in doing business with us, or have other questions, hereâs how to get in touch.
Address:
Nintendo of America
4600 150th Ave NE
Redmond, WA 98052
Accessibility:
Nintendo endeavors to provide products and services that can be enjoyed by people of all ages and abilities. If you have questions about the accessibility features of Nintendo's products or services, please contact us using one of the methods below.
TTY/TDD Phone:
Customers who use a TTY/TDD device can contact Nintendo by using their TTY or
