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Bare Thoughts

A French Gamer in Canada

September 25th, 2009

Even if it's fake, it's awesome.

Check out the article there.



August 2nd, 2009

Some random news about me

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crusade
Alright. I haven't exactly been keeping up with the blogs lately.

My bad. A few random news:
  • Nerissa and I are spending our holidays in Port  Coquitlam, in the Vancouver area.
  • Nope, I won't be attending GenCon this year. Sadly. Because...
  • We are hunting for a first car to buy. We've been checking out various dealerships, and we're hesitating between a Ford Escape/small SUV or a relatively cheap sedan we can add options to, like the Hyundai Elantra. No clear decision yet. We're chewing on it while...
  • babysitting Buster, our dog, after we found out he's got ruptures of both cruciate ligaments on both legs (one partial, one complete on one leg, both partials on the other leg). One necessitated surgery right away, so Buster went to the specialist a few days ago. One shaved leg, one heavy surgery and four inches of incision later, we have him back. He's still recovering. He's doing alright now.
  • Lastly, in gaming news, I just won an auction for Supplement II - Blackmoor for OD&D (it's not just collecting, it's for actual play as well).
And that's about it. More updates to come!

April 26th, 2009

Here's a speech of Nicolas Sarkozy before he was elected French President. The speech itself was delivered 29th of April, 2007 and has been translated by RPGPundit. Huge thanks to him for that. It's really hard, I think, to understand the differences between what a French Socialist is and say, a Democrat in the US, but they are fundamental.

What one needs to understand is that, fundamentally, a Republican would be a hard right-wing politician in France while a Democrat would be close to the center-right, or UDF Party in France.

The speech keeps referring to the events of May 1968 in France, here's the wikipedia article for reference.

This speech is particularly relevant today considering the numerous accusations aimed at Barack Obama as being a "Socialist" with a European bend to it, with the political C-word not too far away in the accuser's thoughts. I let you judge of such accusations by reading through Sarkozy's arguments:

"I'm not afraid of the word "moral".  Since May of 1968 in France you haven't been able to speak about morality.  It was a word that had disappeared from the political vocabulary.  Today, for the first time in decades, there has been moral discourse in the heart of a presidential campaign.  May of '68 had imposed intellectual and moral relativism on us all. The heirs of '68 had imposed the idea that everything is equal, that there's no difference between right and wrong, between true and false, between beauty and ugliness.  They have wanted to make us believe that the student is as important as the teacher, that you shouldn't give grades so that you won't "traumatize" bad students, that there are no differences of value and merit.  They've wanted to make us believe that the victim counts less than the criminal, and that you can't have such a thing as a hierarchy of values.  They've proclaimed that everything is permitted, that authority is over, that good manners are finished, that respect was done, and that there was no longer anything that was great, nothing that was sacred, nothing admirable, and also no rules, no norms, nothing that was untouchable.

Remember the slogan of May '68, painted on the walls of the Sorbonne: "Live without obligations and enjoy without commitments".  This is how the inheritance of May '68 has wiped out the school of thought of Jules Ferry in the French Left, which was a school that praised excellence, merit, respect, and civic duty; it was a school of thought that wanted to help children become adults, and not keep being big children, a school that wanted to instruct and not infatilise, because it was constructed by great followers of the Republique, who had the conviction that to be ignorant is not to be free. But the inheritance of May '68 has wiped out this school that transmitted a common culture and shared morality, a culture and morality thanks to which all Frenchmen could communicate, understand and live together.  The inheritance of May '68 has introduced cynicism in society and politics. It is precisely the values of May '68 that have promoted the derision of market capitalism, the cult of quick spending, short term benefit, and untried speculation.  In fact the questioning of all ethical landmarks and all moral values has contributed to the weakening of a moral capitalism and has laid the groundwork for a capitalism without scruples or ethics, led to the multi-million dollar lawsuits of large corporations, tax shelters, corporate abuses, the triumph of the spirit of the predator over the entrepeneur, the speculators over the workers.

The heirs of May '68 have degraded the moral level of politics.  All of these politicians that vindicate the results of May '68 love to impose controls on others that never seem to apply to themselves, they want to impose behaviours, rules, and sacrifices on everyone else that they would never impose on themselves.  Their slogan is "do what I say, not what I do".  This is the Left that is the heir of May '68, that is in every level of politics, the media, the bureaucracy, and the economy of France.  The left that has developed a taste for power and privilege.  The left that doesn't love the nation, because it doesn't want to share with the nation.  It doesn't love the Republic because it doesn't love true Equality.  They pretend to defend the public sector, but you'll never see them on a bus.  They "love" public education so much that they send all their children to private schools.  They claim to love the marginalized, but they take great cares not have to live among them.  They always find excuses for the violent, so long as the violent stay in their own neighbourhoods, where the Left never goes.  It is that Left that makes great speeches about the general good, but they are utterly corrupted by patronage and corporate interests. They sign petitions and manifestos when an illegal occupation (strike) is broken, but they would never accept such an occupation in their own properties. They dedicate their time to decide what is right for everyone else, without thinking that any rules apply to themselves.  In the end it is this Left, that has chosen the way of May '68 rather than Jules Ferry, that condemns all of France to a stagnation whose principle victims will be the working class, the most humble, and the poor.

It is the Left that since May '68 has renounced merit and effort, has stopped any real discourse with the working class, or even any empathy with the conditions of the workers, or love for the workers; because the value of work isn't part of their values. Their ideology is no longer that of Jaures or Blum, which respected the working class;  now the ideology of the Left is the forced division of labour, the 35 hour work week, and the welfare state. The crisis of the working class in France is above all a moral crisis, and in this the consequences of May '68 have an enormous responsibility to bear.  I want to reform the value of work, I want to restore the worker to a central place in French society.

The inheritance of May '68 has weakened the authority of the State.  These heirs of those who in May '68 shouted "CRS=SS" have systematically taken up the cause of violent mobs, rioters and looters against the police. We've seen this after the incidents in Gare du Nord.  In place of condemning the violent mobs and supporting the forces of public order and the hard work they had to do, they could think of nothing better than that slogan that deserves to be inscribed in the annals of the Republic: "Its disturbing to note that there is a rift between the police and the youth". As if the vandals of Gare du Nord represented the whole of French youth!  As if the police were the ones who were acting badly, and not the mobs! As if the mobs had destroyed everything and looted business to express a revolt against some injustice!  As if the fact of their youth was an excuse for everything!  As if society was always to blame, and the criminals were always innocent.  These are the heirs of May '68, who denigrate the national identity, who encourage hatred of the family, of society, of the state, of the nation, of the Republic.

These elections will be about knowing of the inheritance of May '68 should be perpetuated, or if it should be gotten rid of once and for all.  I want to turn the page on May '68.  But it has to be more than just words.  Its not enough to be satisfied with hanging flags off balconies on the 14th of July and singing the Marselleise in place of the Internationale at the rallies of the Socialist Party. You cannot claim to want order and then consistently take up sides against the police.  Its not possible to keep denouncing "provocation" and the "police state" each time the police try to ensure that the laws of the nation are respected.  You cannot say that you are in favour of the value of work, and at the same time universalize the 35 hour work week, keep burdening the people with excessive taxation, and encouraging a mentality of dependence on welfare, on the State paying people not to work. You cannot say that you wish to put up barriers to the breaking up of illegal occupations of workplaces and at the same time reject any suggestion of a sales tax which would allow the economic protection against a flood of foreign imports.  Its not possible to proclaim great principles and then neglect to ground them in any reality!
I propose to the French people that we truly break from the spirit, the behaviours, and the ideas of May '68, and above all with the cynicism of May '68.  I propose to the French people that we restore morality, authority, work, and love of country to politics. I propose to rebuild a truly effective French state that will, as such, overrule the feudalism, corporativism and special intrests that currently dominate it.  I propose to restore a single and indivisible French state that is capable of standing against all collectivisms and separatisms. I propose that we rebuild a nation that is sure of itself.

By systematically putting rights before responsibilities, the heirs of May '68 have weakened the concept of citizenship.  By denigrating the law, the state, and the nation, the heirs of '68 have favoured the rise of individual irresponsibility.  They've incited people to think only of themselves and not feel any concern for the wellbeing of their neighbour.  I believe in individual liberty, and that individual liberty must be balanced with civic duty; in a citizenship that must consist of rights but also of duties.  I want to create new Rights, real rights and not just virtual rights.  I want a real right to a home, to a roof over one's head.  A real right to the care of children, the education of disadvantaged children, and the Right to care for the elderly.  I want a right to a opportunities for young people beyond the age of 18, and to lifelong education.  I want a right to public care for orphans, for those who have no families, for the sick who cannot get support because of their illnesses.  I want the right to a job transition program for those who's workplace is on strike.

But I also want these rights to be balanced with responsibilities.  The ideology of '68 will have died only when society dares to remember its responsibilities, when French politicians dare to proclaim that, in the Republic, Responsibilities are the other side of Rights.  When that day arrives we will finally see the great moral and intellectual reformation that France desperately needs once more.  Then we can begin to reconstruct, on these new foundations, that Fraternal Republic that has always been the unfulfilled dream, always desired but never fully realized since the time that France first developed consciousness of its existence as a nation.  Because France is not a race, not an ethnicity, not even a territory; France is an unstoppable ideal pursued by a great people that, since its beginning, has believed in the power of its ideas, its capacity to transform the world and bring happiness to humankind.

I want to tell the French people: full work opportunities, growth, the rise of purchasing power, the renewed worth of work, the restoration of morality to capitalism, all of this is necessary and it is possible!  But these are nothing more than means that must be put to work toward a certain ideal of Man, an ideal of Society wheere everyone can have a place, where the dignity each and every person will be recognized and respected."

Thanks again to RPGPundit for the original translation.

April 24th, 2009

A month of Business

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benmanga
I've been a very, very happy, busy bee lately.

It's already been a month since I started the Citadel of Eight, and it both feels like yesterday and ages ago. I've gone such a long way in such a short time, on one hand. I've made friends with Eric Shook, Rob Kuntz and others, participated in the OD&D Discussion board, participated in tons of debates on theRPGsite (a great site without much moderation. Want to use a swear word? Go for it. Sometimes, it feels good to be able to do so assuming the audience is both being able to take it and move on, i.e. mature, though often it isn't).

I've started thinking about materials to include into a supplement to the excellent French-speaking OD&D clone Epées & Sorcellerie, discussed some of my ideas with its author, was invited to author some material for Lord of the Green Dragons, worked on the Black Abbey I alluded to on this blog earlier... It's all going pretty well, really.

On the other hand, well... it's kind of shocking that it took so little time to go so far.

I guess the danger is to get caught up into it all. Before I fully realized it, I had phoned my dad back in France for the last time a month and a half prior. That's not right. I shouldn't get so busy as to neglect family and friends, and for that I apologize. Won't happen again.

March 24th, 2009

The Citadel of Eight

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benmanga
During the last few days I have been working on my new blog, the Citadel of Eight.

Based on the name of the original band of adventurers of the Lake Geneva campaign, back in the early 1970's, it is intended to be a diary of my journey back to the roots of our hobby, and, in so doing, back to my own gaming roots.

There, I will describe my latest projects, highlight websites and blogs, such as DungeonADay, talk about how I envision my next campaign, how ideas and design unfold, and discuss influences, readings and thoughts participating to the whole process.

March 21st, 2009

God vs. Science - A Fable

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benmanga
Nerissa brought this blog to my attention. I just had to post it here.

( Read the Fable of God vs. ScienceCollapse )

March 20th, 2009

Rare Reptile Lineage

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benmanga
WELLINGTON, New Zealand - A hatchling of a rare reptile with lineage dating back to the dinosaur age has been found in the wild on the New Zealand mainland for the first time in about 200 years, a wildlife official said Thursday.

The baby tuatara was discovered by staff during routine maintenance work at the Karori Wildlife Sanctuary in the capital, Wellington, conservation manager Raewyn Empson said.

"We are all absolutely thrilled with this discovery," Empson said. "It means we have successfully re-established a breeding population back on the mainland, which is a massive breakthrough for New Zealand conservation."

From this MSNBC article. VERY cool.



March 17th, 2009


"Reductio ad Hitlerum"

aka "scoring a Godwin point". First time I encounter that one (in an article of the French newspaper Libération)! 

March 15th, 2009

Keith Herber: In Memoriam

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cthulhu
I just learned that Keith Herber, known mostly to gamers for his contributions to the Call of Cthulhu role-playing game, passed away suddenly on the morning of this last Friday the 13th. An irony that wouldn't have been lost on the man.

He was a good writer, an awesome bassist, and contributed to our hobby in numerous significant ways. He will be missed.

For more about his life, see his wikipedia entry, and as to his passing, you can read this thread on yog-sothoth.com.

RIP, Doc.



March 13th, 2009

When I was running 3rd edition games regularly, I would usually draw maps, design the basic philosophies, goals and personalities of the monsters and NPCs involved in the adventure, and pick up a bunch of stats from one of the zillion OGL books I own. A monster from the Tome of Horrors, an NPC from Ptolus with stats vaguely relevant to what I intended my NPC to be able to accomplish, switch a bunch of stats or equipment here and there, and off I went. Never failed.

In the end, I now realize I rarely stat characters from scratch unless these are specifically designed to be Players Characters or NPCs who follow the party around (like major allies, henchmen and such).

During the last few months, when I was thinking of a future campaign I’d like to run, I would mostly go back to earlier editions of the game and other “old school” type of games, like Castles & Crusades or my old Stormbringer rule book. These games are, by comparison to 3rd edition rules, eminently rules-light. There are a minimum of components that make a character work, and you almost never have to worry about forgetting this or that modifier from under the bushes.

Dungeonaday.com made me come back to 3rd edition rules to some extent. Some fans decided to post some home-made NPCs to enhance Monte Cook’s offerings on the message boards, and I naturally volunteered to stat some of them.

I just finished statting up my first NPC: Aelfiriat, a 3rd level elven ranger. I designed the stats for C&C in about… five minutes. Then, I decided to stat her up using 3rd edition rules. From scratch.

Oh. My. God.

Statting critters in 3rd edition is a major pain in the butt.

I’m quite familiar with the rules. That’s not the problem at all. But having designed the same character for C&C just minutes before, I realized how much time I was wasting cross-referencing magic items in the DMG with basic equipment in the PHB. How I would check feats, then class abilities and all sorts of details to make sure I wasn’t forgetting a +1 here or there, a feat or special ability… and we’re talking about a frakking 3rd level character! Imagine if I went for 15th Level instead!

Check out the resulting stat blocks.

Third Edition Stats
Aelfiriat
Female Elf (Chaotic Good)
Ranger 3, CR3
Init +3 , Speed 30 ft.
HD 3d10+3, HP 28
AC 17, Touch 13, Flat-footed 14.
BAB/Grapple +3/+4
Attack/Full Attack +5 melee (1d8+1, 19-20 x2, longsword) or +8 (1d8+1, longbow); +6/+6 (1d8+1, longbow) using Rapid Shot.
Fort +4, Ref +6, Will +1
Str 12, Dex 16, Con 12, Int 12, Wis 11, Cha 10
Skills – Survival +6, Hide +9, Listen +6, Spot +6, Knowledge (nature)  +7, Move Silently +9, Swim +9.
Feats – Point Blank Shot, Precise Shot, Track, Rapid Shot, Weapon Focus (Longbow).
Possessions – MW composite longbow, MW longsword, Mithral shirt, elixir of hiding, elixir of sneaking, 300 GP, adventurer’s kit (backpack, bedroll, belt pouch, flint and steel, 2 sunrods, ten days worth of rations, 50 ft. of hempen rope, waterskin).

C&C Stats
Aelfiriat, Female elf ranger 3, HP 28; Prime Attributes: Strength, Dexterity (+2), Wisdom, AC: 16, Attk: Longsword 1d8, Longbow 1d8, ALG: CG, EQP: Longbow, Longsword, Chainmail shirt and leather coif, 300 GP, Adventurer’s kit (see above).

This is using stat templates from published products in both cases.

You can see the difference for yourself.

Of course, you can blame this on me having to refresh my memory as to what exactly a masterwork weapon does or the exact effects of Rapid Shot. Fair enough. It surely does play a part in this. I guess the point is, though, that it shouldn’t be an issue for me to pick up 3rd edition rules and design a character after running the darn system for nine years, even after a pause of a few months.

By comparison, statting a guy using Stormbringer rules would take me about 10 minutes, 20 max, since I have to refresh my memory after not running the game for about 10 years. That’s right. A decade compared to ten months. Come on now… something’s not right, here.

I guess that’s why so many people wanted a 4th edition, but even 4th edition is going to suffer from this sooner or later, when the PHB Umpteenth volume will be available, if that’s not the case already (sure, you have all sorts of electronic gimmicks to help you stat characters with 4E, but try to do it on your own, without all that stuff, and you’ll see that the system is, in the end, just as needlessly picky about all sorts of [probably different] things).  

Personally, I’m just glad to be able to go back to earlier editions and other rules-light emulations of the D&D game. Same thrilling dungeon explorations, some measure of tactics and cooperation at the game table, a bunch of fighters, thieves and magic users around the table, but much less bickering about rules.     

I do not mean to say I despise 3E rules. Nope. I love them. I love to combine character levels, pick and choose my feats, work out all the tactical details as we play, peruse through tons of books and finally find the critter I’m going to use in the next session… it’s a fantastic game from my side of the DM screen, no question about it.

It’s just that there is a huge difference between using the system and designing for it. If you’ve got enough OGL materials at home to just make up stuff as you go, then you’re all set and good to go: you won’t ever have to nitpick about the stats of one of your NPCs. If you want to start designing new characters, new monsters, new magic items on your own and do so accurately, however, you’ll start running into all sorts of time-consuming issues very fast.

In many instances, it’s like you have to fight against the rules to have fun designing your own game. That’s a big negative aspect of 3E, in my opinion.

Just thought I would share these observations.

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